Fixes and improvements for LearnableAttacks,
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2020-08-11 18:53:01 +02:00
parent f3d22f7ba9
commit 7ac63839b8
3 changed files with 19 additions and 20 deletions

View File

@@ -15,14 +15,17 @@ export void CreatureLib_LearnableAttacks_AddLevelAttack(LearnableAttacks* p, uin
export const AttackData* const* CreatureLib_LearnableAttacks_GetAttacksForLevel(LearnableAttacks* p, uint8_t level) {
return p->GetAttacksForLevel(level).RawData();
}
export bool CreatureLib_LearnableAttacks_HasAttacksForLevel(LearnableAttacks* p, uint8_t level) {
return p->HasAttacksForLevel(level);
}
export size_t CreatureLib_LearnableAttacks_GetAttacksForLevelCount(LearnableAttacks* p, uint8_t level) {
return p->GetAttacksForLevel(level).Count();
}
export size_t CreatureLib_LearnableAttacks_GetDistinctLevelAttacksCount(LearnableAttacks* p) {
return p->GetDistinctLevelAttacks().size();
return p->GetDistinctLevelAttacks().Count();
}
export const AttackData* const* CreatureLib_LearnableAttacks_GetDistinctLevelAttacks(LearnableAttacks* p) {
return p->GetDistinctLevelAttacks().cbegin().operator->();
return p->GetDistinctLevelAttacks().RawData();
}