Changed LoadScript to StringView.
Some checks failed
continuous-integration/drone/push Build is failing

This commit is contained in:
2020-06-26 18:23:40 +02:00
parent 48639eeee5
commit 772619db0f
7 changed files with 7 additions and 9 deletions

View File

@@ -14,9 +14,7 @@ namespace CreatureLib::Battling {
virtual ~ScriptResolver() = default;
virtual void Initialize(BattleLibrary* library){};
virtual Script* LoadScript(ScriptCategory category, const ArbUt::BasicStringView& scriptName) {
return nullptr;
};
virtual Script* LoadScript(ScriptCategory category, const ArbUt::StringView& scriptName) { return nullptr; };
};
}