Changed LoadScript to StringView.
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@@ -239,7 +239,7 @@ void Battling::Creature::SetHeldItem(uint32_t itemNameHash) {
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_heldItem = item;
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}
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void Battling::Creature::AddVolatileScript(const ArbUt::BasicStringView& name) {
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void Battling::Creature::AddVolatileScript(const ArbUt::StringView& name) {
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auto script = _volatile.Get(name);
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if (script != nullptr) {
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script->Stack();
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