Changed LoadScript to StringView.
Some checks failed
continuous-integration/drone/push Build is failing
Some checks failed
continuous-integration/drone/push Build is failing
This commit is contained in:
@@ -85,7 +85,7 @@ namespace CreatureLib::Battling {
|
||||
const ArbUt::UniquePtrList<BattleSide>& GetSides() const noexcept { return _sides; }
|
||||
ArbUt::BorrowedPtr<Script> GetVolatileScript(const ArbUt::StringView& key) const { return _volatile.Get(key); }
|
||||
ArbUt::BorrowedPtr<Script> GetVolatileScript(uint32_t keyHash) const noexcept { return _volatile.Get(keyHash); }
|
||||
void AddVolatileScript(const ArbUt::BasicStringView& key);
|
||||
void AddVolatileScript(const ArbUt::StringView& key);
|
||||
void AddVolatileScript(Script* script);
|
||||
void RemoveVolatileScript(const ArbUt::BasicStringView& name) { _volatile.Remove(name); }
|
||||
void RemoveVolatileScript(uint32_t keyHash) { _volatile.Remove(keyHash); }
|
||||
|
||||
Reference in New Issue
Block a user