Add new Creature::IsUsable function, which replaces IsFainted functionality in several places.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2021-06-19 12:33:31 +02:00
parent 8241a2d7b1
commit 762915b1f7
8 changed files with 11 additions and 6 deletions

View File

@@ -10,7 +10,7 @@ bool BattleSide::AllPossibleSlotsFilled() const {
try {
for (size_t i = 0; i < _creatures.Count(); i++) {
auto c = _creatures[i];
if (!c.HasValue() || c.GetValue()->IsFainted()) {
if (!c.HasValue() || !c.GetValue()->IsUsable()) {
if (_battle->CanSlotBeFilled(_index, i)) {
return false;
}