Add new Creature::IsUsable function, which replaces IsFainted functionality in several places.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2021-06-19 12:33:31 +02:00
parent 8241a2d7b1
commit 762915b1f7
8 changed files with 11 additions and 6 deletions

View File

@@ -34,7 +34,7 @@ namespace CreatureLib::Battling {
for (const auto& creature : p) {
if (creature == nullptr)
continue;
if (creature->IsFainted())
if (!creature->IsUsable())
continue;
if (creature->IsOnBattleField())
continue;