Add new Creature::IsUsable function, which replaces IsFainted functionality in several places.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2021-06-19 12:33:31 +02:00
parent 8241a2d7b1
commit 762915b1f7
8 changed files with 11 additions and 6 deletions

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@@ -50,8 +50,8 @@ void TurnHandler::ExecuteChoice(const ArbUt::BorrowedPtr<BaseTurnChoice>& choice
if (battle->HasEnded()) {
return;
}
// If the user is fainted, we don't want to execute its choice.
if (user->IsFainted()) {
// If the user is not usable, we don't want to execute its choice.
if (!user->IsUsable()) {
return;
}
// If the user is not in the field, we don't want to execute its choice.