Add virtual destructor to CreatureParty.
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@ -12,7 +12,7 @@ namespace CreatureLib::Battling {
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CreatureParty(std::vector<Creature*> party) : _party(party) {}
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CreatureParty(std::initializer_list<Creature*> party) : _party(party) {}
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~CreatureParty() {
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virtual ~CreatureParty() {
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for (auto c : _party) {
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delete c;
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}
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