Implemented better exceptions
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@ -1,4 +1,5 @@
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#include "TurnHandler.hpp"
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#include "../../Core/Exceptions/NotImplementedException.hpp"
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void CreatureLib::Battling::TurnHandler::RunTurn(CreatureLib::Battling::ChoiceQueue &queue) {
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while (queue.HasNext()){
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@ -14,7 +15,7 @@ void CreatureLib::Battling::TurnHandler::ExecuteChoice(const CreatureLib::Battli
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case TurnChoiceKind::Item:
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case TurnChoiceKind::Switch:
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case TurnChoiceKind::RunAway:
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throw "Not implemented";
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throw NotImplementedException();
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}
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}
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@ -1,5 +1,6 @@
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#include "BattleStatCalculator.hpp"
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#include "../Models/Creature.hpp"
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#include "../../Core/Exceptions/NotImplementedException.hpp"
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using namespace CreatureLib;
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@ -49,5 +50,5 @@ uint32_t Battling::BattleStatCalculator::CalculateFlatStat(Battling::Creature *c
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}
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uint32_t Battling::BattleStatCalculator::CalculateBoostedStat(Battling::Creature *creature, Core::Statistic stat) const{
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throw "TODO";
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throw NotImplementedException();
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}
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@ -1,4 +1,5 @@
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#include "BattleSide.hpp"
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#include "../../Core/Exceptions/CreatureException.hpp"
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#include <algorithm>
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using namespace CreatureLib::Battling;
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@ -25,7 +26,7 @@ const std::vector<const BaseTurnChoice *>& BattleSide::GetChoices() const{
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void BattleSide::SetChoice(const BaseTurnChoice *choice) {
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auto find = std::find(_creatures.begin(), _creatures.end(), choice->GetUser());
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if (find ==_creatures.end())
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throw "User not found";
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throw CreatureException("User not found");
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uint8_t index = std::distance(_creatures.begin(),find);
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_choices[index] = choice;
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}
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@ -1,4 +1,5 @@
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#include "CreateCreature.hpp"
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#include "../../Core/Exceptions/CreatureException.hpp"
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#include <utility>
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using namespace CreatureLib::Battling;
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@ -67,8 +68,7 @@ CreateCreature *CreateCreature::WithGender(Library::Gender gender) {
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CreateCreature *CreateCreature::WithAttack(const std::string& attackName, AttackLearnMethod learnMethod) {
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if (_attacks.size() >= _library->GetSettings().GetMaximalMoves())
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//TODO: Better exception
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throw "";
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throw CreatureException("You have already set the maximum amount of allowed moves.");
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auto attackData = _library->GetAttackLibrary()->GetAttack(attackName);
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_attacks.emplace_back(attackData, learnMethod);
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@ -0,0 +1,18 @@
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#ifndef CREATURELIB_CREATUREEXCEPTION_HPP
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#define CREATURELIB_CREATUREEXCEPTION_HPP
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#include <exception>
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#include <string>
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class CreatureException : std::exception{
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std::string _error;
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public:
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CreatureException(std::string error){}
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const char *what() const noexcept override {
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return _error.c_str();
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}
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};
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#endif //CREATURELIB_CREATUREEXCEPTION_HPP
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@ -0,0 +1,12 @@
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#ifndef CREATURELIB_NOTIMPLEMENTEDEXCEPTION_HPP
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#define CREATURELIB_NOTIMPLEMENTEDEXCEPTION_HPP
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#include "CreatureException.hpp"
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class NotImplementedException : CreatureException{
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public:
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NotImplementedException(std::string error) : CreatureException(error){}
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NotImplementedException() : CreatureException("Not Implemented"){}
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};
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#endif //CREATURELIB_NOTIMPLEMENTEDEXCEPTION_HPP
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@ -0,0 +1,11 @@
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#ifndef CREATURELIB_NOTREACHABLEEXCEPTION_HPP
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#define CREATURELIB_NOTREACHABLEEXCEPTION_HPP
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#include "CreatureException.hpp"
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class NotReachableException : CreatureException{
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public:
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NotReachableException() : CreatureException("Not Reachable"){};
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};
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#endif //CREATURELIB_NOTREACHABLEEXCEPTION_HPP
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@ -4,6 +4,7 @@
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#include <exception>
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#include "Statistic.hpp"
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#include "../GenericTemplates.cpp"
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#include "Exceptions/NotReachableException.hpp"
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namespace CreatureLib::Core{
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template <class T>
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@ -41,7 +42,7 @@ namespace CreatureLib::Core{
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case MagicalDefense: return _magicalDefense;
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case Speed: return _speed;
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}
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throw std::exception();
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throw NotReachableException();
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}
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inline void SetStat(Statistic stat, T value){
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@ -53,7 +54,7 @@ namespace CreatureLib::Core{
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case MagicalDefense: _magicalDefense = value;
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case Speed: _speed = value;
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}
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throw std::exception();
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throw NotReachableException();
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}
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inline void IncreaseStatBy(Statistic stat, T amount){
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@ -65,7 +66,7 @@ namespace CreatureLib::Core{
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case MagicalDefense: _magicalDefense += amount;
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case Speed: _speed += amount;
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}
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throw std::exception();
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throw NotReachableException();
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}
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inline void DecreaseStatBy(Statistic stat, T amount){
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switch (stat){
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@ -76,7 +77,7 @@ namespace CreatureLib::Core{
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case MagicalDefense: _magicalDefense -= amount;
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case Speed: _speed -= amount;
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}
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throw std::exception();
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throw NotReachableException();
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}
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};
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}
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@ -34,8 +34,7 @@ int8_t CreatureLib::Library::SpeciesVariant::GetTalentIndex(std::string talent)
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if (i != _secretTalents.end()){
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return std::distance(_secretTalents.begin(), i);
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}
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//TODO: implement better exception.
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throw;
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throw CreatureException("The given talent is not a valid talent for this creature.");
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}
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int8_t CreatureLib::Library::SpeciesVariant::GetRandomTalent(CreatureLib::Core::Random *rand) const {
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