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@@ -1,4 +1,5 @@
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#include "TurnHandler.hpp"
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#include "../../Core/Exceptions/NotImplementedException.hpp"
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void CreatureLib::Battling::TurnHandler::RunTurn(CreatureLib::Battling::ChoiceQueue &queue) {
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while (queue.HasNext()){
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@@ -14,7 +15,7 @@ void CreatureLib::Battling::TurnHandler::ExecuteChoice(const CreatureLib::Battli
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case TurnChoiceKind::Item:
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case TurnChoiceKind::Switch:
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case TurnChoiceKind::RunAway:
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throw "Not implemented";
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throw NotImplementedException();
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}
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}
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