Make the last couple classes use smart pointers.
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
namespace CreatureLib::Battling {
|
||||
class PassTurnChoice : public BaseTurnChoice {
|
||||
public:
|
||||
PassTurnChoice(Creature* c) : BaseTurnChoice(c) {}
|
||||
PassTurnChoice(ArbUt::BorrowedPtr<Creature> c) : BaseTurnChoice(c) {}
|
||||
|
||||
TurnChoiceKind GetKind() const noexcept override { return TurnChoiceKind ::Pass; }
|
||||
size_t ScriptCount() const override { return GetUser()->ScriptCount(); }
|
||||
|
||||
Reference in New Issue
Block a user