Make the last couple classes use smart pointers.
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2020-06-02 18:30:37 +02:00
parent 7262ae9e8b
commit 657d646fda
10 changed files with 33 additions and 25 deletions

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@@ -6,7 +6,7 @@
namespace CreatureLib::Battling {
class PassTurnChoice : public BaseTurnChoice {
public:
PassTurnChoice(Creature* c) : BaseTurnChoice(c) {}
PassTurnChoice(ArbUt::BorrowedPtr<Creature> c) : BaseTurnChoice(c) {}
TurnChoiceKind GetKind() const noexcept override { return TurnChoiceKind ::Pass; }
size_t ScriptCount() const override { return GetUser()->ScriptCount(); }