Make the last couple classes use smart pointers.
All checks were successful
continuous-integration/drone/push Build is passing

This commit is contained in:
2020-06-02 18:30:37 +02:00
parent 7262ae9e8b
commit 657d646fda
10 changed files with 33 additions and 25 deletions

View File

@@ -44,8 +44,9 @@ namespace CreatureLib::Battling {
std::unique_ptr<Script> _script = nullptr;
public:
ExecutingAttack(const ArbUt::List<ArbUt::BorrowedPtr<Creature>>& targets, uint8_t numberHits, Creature* user,
const ArbUt::BorrowedPtr<LearnedAttack>& attack, const std::unique_ptr<Script>& script)
ExecutingAttack(const ArbUt::List<ArbUt::BorrowedPtr<Creature>>& targets, uint8_t numberHits,
ArbUt::BorrowedPtr<Creature> user, const ArbUt::BorrowedPtr<LearnedAttack>& attack,
const std::unique_ptr<Script>& script)
: _targets(targets.Count()), _numberHits(numberHits),
_hits(std::make_unique<HitData[]>(targets.Count() * numberHits)), _user(user), _attack(attack) {
AssertNotNull(user)