Cleaned up Events, added events on species and variant changes.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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16
src/Battling/EventHooks/Events/FaintEvent.hpp
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16
src/Battling/EventHooks/Events/FaintEvent.hpp
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#ifndef CREATURELIB_FAINTEVENT_HPP
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#define CREATURELIB_FAINTEVENT_HPP
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#include "EventData.hpp"
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namespace CreatureLib::Battling {
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class FaintEvent : public EventData {
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ArbUt::BorrowedPtr<Creature> _creature;
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public:
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FaintEvent(ArbUt::BorrowedPtr<Creature> c) noexcept : _creature(c) {}
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EventDataKind GetKind() const noexcept override { return EventDataKind ::Faint; }
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const ArbUt::BorrowedPtr<Creature>& GetCreature() const noexcept { return _creature; }
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};
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}
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#endif // CREATURELIB_FAINTEVENT_HPP
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