Make Attack, Item and Species libraries be case insensitive.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
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8d4860f553
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@ -2,7 +2,9 @@
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bool CreatureLib::Library::AttackLibrary::TryGetAttack(const std::string& name,
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const CreatureLib::Library::AttackData*& move) const {
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auto find = _attacks.find(name);
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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auto find = _attacks.find(key);
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if (find == _attacks.end()) {
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move = nullptr;
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return false;
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@ -12,7 +14,9 @@ bool CreatureLib::Library::AttackLibrary::TryGetAttack(const std::string& name,
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}
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const CreatureLib::Library::AttackData* CreatureLib::Library::AttackLibrary::GetAttack(const std::string& name) const {
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return this->_attacks.at(name);
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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return this->_attacks.at(key);
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}
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const CreatureLib::Library::AttackData* CreatureLib::Library::AttackLibrary::operator[](const std::string& name) const {
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@ -21,7 +25,13 @@ const CreatureLib::Library::AttackData* CreatureLib::Library::AttackLibrary::ope
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void CreatureLib::Library::AttackLibrary::LoadAttack(const std::string& name,
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const CreatureLib::Library::AttackData* attack) {
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this->_attacks.insert({name, attack});
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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this->_attacks.insert({key, attack});
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}
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void CreatureLib::Library::AttackLibrary::DeleteAttack(const std::string& name) { this->_attacks.erase(name); }
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void CreatureLib::Library::AttackLibrary::DeleteAttack(const std::string& name) {
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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this->_attacks.erase(key);
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}
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@ -2,7 +2,9 @@
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bool CreatureLib::Library::ItemLibrary::TryGetItem(const std::string& name,
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const CreatureLib::Library::Item*& item) const {
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auto find = this->_items.find(name);
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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auto find = this->_items.find(key);
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if (find == this->_items.end()) {
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item = nullptr;
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return false;
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@ -12,7 +14,9 @@ bool CreatureLib::Library::ItemLibrary::TryGetItem(const std::string& name,
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}
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const CreatureLib::Library::Item* CreatureLib::Library::ItemLibrary::GetItem(const std::string& name) const {
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return this->_items.at(name);
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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return this->_items.at(key);
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}
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const CreatureLib::Library::Item* CreatureLib::Library::ItemLibrary::operator[](const std::string& name) const {
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@ -20,7 +24,13 @@ const CreatureLib::Library::Item* CreatureLib::Library::ItemLibrary::operator[](
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}
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void CreatureLib::Library::ItemLibrary::LoadItem(const std::string& name, const CreatureLib::Library::Item* item) {
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this->_items.insert({name, item});
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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this->_items.insert({key, item});
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}
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void CreatureLib::Library::ItemLibrary::DeleteItem(const std::string& name) { this->_items.erase(name); }
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void CreatureLib::Library::ItemLibrary::DeleteItem(const std::string& name) {
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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this->_items.erase(key);
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}
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@ -2,7 +2,9 @@
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bool CreatureLib::Library::SpeciesLibrary::TryGetSpecies(
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const std::string& name, const CreatureLib::Library::CreatureSpecies*& outSpecies) const {
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auto find = _species.find(name);
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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auto find = _species.find(key);
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if (find == _species.end()) {
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outSpecies = nullptr;
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return false;
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@ -13,7 +15,9 @@ bool CreatureLib::Library::SpeciesLibrary::TryGetSpecies(
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const CreatureLib::Library::CreatureSpecies*
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CreatureLib::Library::SpeciesLibrary::GetSpecies(const std::string& name) const {
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return _species.at(name);
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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return _species.at(key);
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}
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const CreatureLib::Library::CreatureSpecies*
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@ -23,7 +27,13 @@ const CreatureLib::Library::CreatureSpecies*
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void CreatureLib::Library::SpeciesLibrary::LoadSpecies(const std::string& name,
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const CreatureLib::Library::CreatureSpecies* species) {
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_species.insert({name, species});
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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_species.insert({key, species});
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}
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void CreatureLib::Library::SpeciesLibrary::DeleteSpecies(const std::string& name) { _species.erase(name); }
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void CreatureLib::Library::SpeciesLibrary::DeleteSpecies(const std::string& name) {
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std::string key = name;
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std::transform(key.begin(), key.end(), key.begin(), ::tolower);
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_species.erase(key);
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}
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