Added Remove Volatile functions for battle and creatures.
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2020-02-23 11:11:47 +01:00
parent 645ba95bbc
commit 5f891cd4ed
4 changed files with 20 additions and 9 deletions

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@@ -196,3 +196,5 @@ void Battling::Creature::AddVolatileScript(const std::string& name) {
}
void Battling::Creature::AddVolatileScript(Script* script) { _volatile.Add(script); }
void Battling::Creature::RemoveVolatileScript(const std::string& name) { _volatile.Remove(name); }
void Battling::Creature::RemoveVolatileScript(Battling::Script* script) { _volatile.Remove(script->GetName()); }