Added Remove Volatile functions for battle and creatures.
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
This commit is contained in:
@@ -196,3 +196,5 @@ void Battling::Creature::AddVolatileScript(const std::string& name) {
|
||||
}
|
||||
|
||||
void Battling::Creature::AddVolatileScript(Script* script) { _volatile.Add(script); }
|
||||
void Battling::Creature::RemoveVolatileScript(const std::string& name) { _volatile.Remove(name); }
|
||||
void Battling::Creature::RemoveVolatileScript(Battling::Script* script) { _volatile.Remove(script->GetName()); }
|
||||
|
||||
Reference in New Issue
Block a user