Use hash as key for Species variants, added C interface for Species.
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continuous-integration/drone/push Build is passing
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@ -0,0 +1,53 @@
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#include "../../src/Library/CreatureData/CreatureSpecies.hpp"
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#define export extern "C"
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export CreatureLib::Library::CreatureSpecies*
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CreatureLib_CreatureSpecies_Construct(uint16_t id, const char* name,
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CreatureLib::Library::SpeciesVariant* defaultVariant, float genderRatio,
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const char* growthRate, uint8_t captureRate) {
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return new CreatureLib::Library::CreatureSpecies(id, Arbutils::CaseInsensitiveConstString(name), defaultVariant,
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genderRatio, Arbutils::CaseInsensitiveConstString(growthRate),
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captureRate);
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}
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export void CreatureLib_CreatureSpecies_Destruct(const CreatureLib::Library::CreatureSpecies* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const CreatureLib::Library::type* p) { return p->name(); }
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SIMPLE_GET_FUNC(CreatureSpecies, GetId, uint16_t);
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SIMPLE_GET_FUNC(CreatureSpecies, GetGenderRate, float);
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SIMPLE_GET_FUNC(CreatureSpecies, GetCaptureRate, uint8_t);
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export const char* CreatureLib_CreatureSpecies_GetName(const CreatureLib::Library::CreatureSpecies* p) {
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return p->GetName().c_str();
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}
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export const char* CreatureLib_CreatureSpecies_GetGrowthRate(const CreatureLib::Library::CreatureSpecies* p) {
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return p->GetGrowthRate().c_str();
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}
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export bool CreatureLib_CreatureSpecies_HasVariant(const CreatureLib::Library::CreatureSpecies* p, const char* name) {
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return p->HasVariant(Arbutils::CaseInsensitiveConstString::GetHash(name));
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}
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export bool CreatureLib_CreatureSpecies_HasVariantWithHash(const CreatureLib::Library::CreatureSpecies* p,
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uint32_t hash) {
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return p->HasVariant(hash);
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}
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export bool CreatureLib_CreatureSpecies_TryGetVariant(const CreatureLib::Library::CreatureSpecies* p, const char* name,
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const CreatureLib::Library::SpeciesVariant* out) {
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return p->TryGetVariant(Arbutils::CaseInsensitiveConstString::GetHash(name), out);
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}
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export bool CreatureLib_CreatureSpecies_TryGetVariantWithHash(const CreatureLib::Library::CreatureSpecies* p,
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uint32_t hash,
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const CreatureLib::Library::SpeciesVariant* out) {
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return p->TryGetVariant(hash, out);
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}
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export const CreatureLib::Library::SpeciesVariant*
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CreatureLib_CreatureSpecies_GetVariant(const CreatureLib::Library::CreatureSpecies* p, const char* name) {
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return p->GetVariant(Arbutils::CaseInsensitiveConstString::GetHash(name));
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}
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export const CreatureLib::Library::SpeciesVariant*
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CreatureLib_CreatureSpecies_GetVariantWithHash(const CreatureLib::Library::CreatureSpecies* p, uint32_t hash) {
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return p->GetVariant(hash);
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}
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#undef SIMPLE_GET_FUNC
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@ -10,7 +10,10 @@ CreatureSpecies::CreatureSpecies(uint16_t id, const ConstString& name, const Spe
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bool CreatureSpecies::HasVariant(const ConstString& name) const { return _variants.find(name) != _variants.end(); }
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bool CreatureSpecies::HasVariant(const ConstString& name) const { return _variants.find(name) != _variants.end(); }
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bool CreatureSpecies::TryGetVariant(const ConstString& name, const SpeciesVariant*& out) const {
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bool CreatureSpecies::TryGetVariant(const ConstString& name, const SpeciesVariant*& out) const {
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auto find = _variants.find(name);
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return TryGetVariant(name.GetHash(), out);
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}
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bool CreatureSpecies::TryGetVariant(uint32_t hash, const SpeciesVariant*& out) const {
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auto find = _variants.find(hash);
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if (find != _variants.end()) {
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if (find != _variants.end()) {
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out = find->second;
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out = find->second;
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return true;
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return true;
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@ -18,10 +21,9 @@ bool CreatureSpecies::TryGetVariant(const ConstString& name, const SpeciesVarian
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return false;
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return false;
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}
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}
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const SpeciesVariant* CreatureSpecies::GetVariant(const ConstString& name) const {
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const SpeciesVariant* CreatureSpecies::GetVariant(const ConstString& name) const { return _variants.at(name); }
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auto key = name;
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const SpeciesVariant* CreatureSpecies::GetVariant(uint32_t key) const { return _variants.at(key); }
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return _variants.at(key);
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bool CreatureSpecies::HasVariant(uint32_t hash) const { return _variants.at(hash); }
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}
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void CreatureSpecies::SetVariant(const ConstString& name, const SpeciesVariant* variant) {
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void CreatureSpecies::SetVariant(const ConstString& name, const SpeciesVariant* variant) {
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auto find = _variants.find(name);
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auto find = _variants.find(name);
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@ -37,4 +39,4 @@ Gender CreatureSpecies::GetRandomGender(Arbutils::Random& rand) const {
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if (val >= this->_genderRate)
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if (val >= this->_genderRate)
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return Gender ::Female;
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return Gender ::Female;
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return Gender ::Male;
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return Gender ::Male;
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}
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}
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@ -20,7 +20,7 @@ namespace CreatureLib::Library {
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float _genderRate;
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float _genderRate;
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const ConstString _growthRate;
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const ConstString _growthRate;
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uint8_t _captureRate;
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uint8_t _captureRate;
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std::unordered_map<ConstString, const SpeciesVariant*> _variants;
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std::unordered_map<uint32_t, const SpeciesVariant*> _variants;
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public:
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public:
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CreatureSpecies(uint16_t id, const ConstString& name, const SpeciesVariant* defaultVariant, float genderRatio,
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CreatureSpecies(uint16_t id, const ConstString& name, const SpeciesVariant* defaultVariant, float genderRatio,
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@ -38,14 +38,17 @@ namespace CreatureLib::Library {
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inline uint8_t GetCaptureRate() const { return _captureRate; }
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inline uint8_t GetCaptureRate() const { return _captureRate; }
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[[nodiscard]] bool HasVariant(const ConstString& key) const;
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[[nodiscard]] bool HasVariant(const ConstString& key) const;
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[[nodiscard]] bool HasVariant(uint32_t hash) const;
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[[nodiscard]] bool TryGetVariant(const ConstString& name, const SpeciesVariant*& out) const;
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[[nodiscard]] bool TryGetVariant(const ConstString& name, const SpeciesVariant*& out) const;
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[[nodiscard]] bool TryGetVariant(uint32_t hash, const SpeciesVariant*& out) const;
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[[nodiscard]] const SpeciesVariant* GetVariant(const ConstString& key) const;
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[[nodiscard]] const SpeciesVariant* GetVariant(const ConstString& key) const;
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[[nodiscard]] const SpeciesVariant* GetVariant(uint32_t key) const;
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[[nodiscard]] Gender GetRandomGender(Arbutils::Random& rand) const;
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[[nodiscard]] Gender GetRandomGender(Arbutils::Random& rand) const;
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[[nodiscard]] const ConstString& GetName() const { return _name; }
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[[nodiscard]] const ConstString& GetName() const { return _name; }
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void SetVariant(const ConstString& name, const SpeciesVariant* variant);
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void SetVariant(const ConstString& name, const SpeciesVariant* variant);
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const std::unordered_map<ConstString, const SpeciesVariant*>& GetVariantsIterator() const { return _variants; }
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const std::unordered_map<uint32_t, const SpeciesVariant*>& GetVariantsIterator() const { return _variants; }
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};
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};
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}
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}
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