Move several classes from Core to Arbutils.
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2020-02-26 13:51:16 +01:00
parent 428b318baf
commit 5e6572aca5
24 changed files with 51 additions and 384 deletions

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@@ -1,8 +1,8 @@
#ifndef CREATURELIB_ATTACKCATEGORY_HPP
#define CREATURELIB_ATTACKCATEGORY_HPP
#include <Arbutils/Enum.hpp>
#include <cstdint>
#include "../../Core/Enum.hpp"
namespace CreatureLib::Library {
ENUM(AttackCategory, uint8_t, Physical, Magical, Status)

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@@ -1,8 +1,8 @@
#ifndef CREATURELIB_ATTACKTARGET_HPP
#define CREATURELIB_ATTACKTARGET_HPP
#include <Arbutils/Enum.hpp>
#include <cstdint>
#include "../../Core/Enum.hpp"
namespace CreatureLib::Library {
ENUM(AttackTarget, uint8_t, Adjacent, AdjacentAlly, AdjacentAllySelf, AdjacentOpponent,

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@@ -40,7 +40,7 @@ void CreatureSpecies::SetVariant(const std::string& name, const SpeciesVariant*
_variants[key] = variant;
}
Gender CreatureSpecies::GetRandomGender(CreatureLib::Core::Random& rand) const {
Gender CreatureSpecies::GetRandomGender(Arbutils::Random& rand) const {
// TODO: Genderless creatures
auto val = rand.GetDouble();
if (val >= this->_genderRate)

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@@ -39,7 +39,7 @@ namespace CreatureLib::Library {
[[nodiscard]] bool HasVariant(const std::string& key) const;
[[nodiscard]] bool TryGetVariant(const std::string& name, const SpeciesVariant*& out) const;
[[nodiscard]] const SpeciesVariant* GetVariant(const std::string& key) const;
[[nodiscard]] Gender GetRandomGender(Core::Random& rand) const;
[[nodiscard]] Gender GetRandomGender(Arbutils::Random& rand) const;
[[nodiscard]] const std::string& GetName() const;
void SetVariant(const std::string& name, const SpeciesVariant* variant);

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@@ -36,7 +36,7 @@ int8_t CreatureLib::Library::SpeciesVariant::GetTalentIndex(const std::string& t
throw CreatureException("The given talent is not a valid talent for this creature.");
}
int8_t CreatureLib::Library::SpeciesVariant::GetRandomTalent(CreatureLib::Core::Random* rand) const {
int8_t CreatureLib::Library::SpeciesVariant::GetRandomTalent(Arbutils::Random* rand) const {
return rand->Get(_talents.size());
}

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@@ -1,9 +1,9 @@
#ifndef CREATURELIB_SPECIESVARIANT_HPP
#define CREATURELIB_SPECIESVARIANT_HPP
#include <Arbutils/Random.hpp>
#include <string>
#include <vector>
#include "../../Core/Random.hpp"
#include "../../Core/StatisticSet.hpp"
#include "CreatureMoves.hpp"
#include "LearnableAttacks.hpp"
@@ -46,7 +46,7 @@ namespace CreatureLib::Library {
[[nodiscard]] const std::string& GetTalent(int32_t index) const;
[[nodiscard]] const LearnableAttacks* GetLearnableAttacks() const;
[[nodiscard]] int8_t GetTalentIndex(const std::string& talent) const;
[[nodiscard]] int8_t GetRandomTalent(Core::Random* rand) const;
[[nodiscard]] int8_t GetRandomTalent(Arbutils::Random* rand) const;
[[nodiscard]] inline const std::vector<std::string>& GetTalents() const { return _talents; }
[[nodiscard]] inline const std::vector<std::string>& GetSecretTalents() const { return _secretTalents; }
};

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@@ -1,8 +1,8 @@
#ifndef CREATURELIB_GENDER_HPP
#define CREATURELIB_GENDER_HPP
#include <Arbutils/Enum.hpp>
#include <cstdint>
#include "../Core/Enum.hpp"
namespace CreatureLib::Library {
/*!

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@@ -1,8 +1,8 @@
#ifndef CREATURELIB_BATTLEITEMCATEGORY_HPP
#define CREATURELIB_BATTLEITEMCATEGORY_HPP
#include <Arbutils/Enum.hpp>
#include <cstdint>
#include "../../Core/Enum.hpp"
namespace CreatureLib::Library {
ENUM(BattleItemCategory, uint8_t, None, Healing, StatusHealing, CaptureDevice, MiscBattleItem)

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@@ -1,8 +1,8 @@
#ifndef CREATURELIB_ITEMCATEGORY_HPP
#define CREATURELIB_ITEMCATEGORY_HPP
#include <Arbutils/Enum.hpp>
#include <cstdint>
#include "../../Core/Enum.hpp"
namespace CreatureLib::Library {
ENUM(ItemCategory, uint8_t, MiscItem, CaptureDevice, Medicine, Berry, MoveLearner, VariantChanger, KeyItem, Mail)