Further clearer error handling.
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@@ -4,6 +4,6 @@
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#include <cstdint>
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namespace CreatureLib::Battling {
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enum class TurnChoiceKind : uint8_t { Pass, Attack, Item, Switch, Flee };
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ENUM(TurnChoiceKind, uint8_t, Pass, Attack, Item, Switch, Flee);
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}
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#endif // CREATURELIB_TURNCHOICEKIND_HPP
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