Switch unit test library from Catch2 to DocTest.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
@@ -1,6 +1,6 @@
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#ifdef TESTS_BUILD
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#include "../../extern/catch.hpp"
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#include "../../extern/doctest.hpp"
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#include "../../src/Battling/Flow/ChoiceQueue.hpp"
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#include "../../src/Battling/Models/BattleSide.hpp"
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#include "../../src/Battling/Models/CreateCreature.hpp"
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@@ -9,7 +9,7 @@
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using namespace CreatureLib::Battling;
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TEST_CASE("Move creature choice up next.", "[Battling]") {
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TEST_CASE("Move creature choice up next.") {
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auto lib = TestLibrary::Get();
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auto c1 = CreateCreature(lib, "testSpecies1"_cnc, 1).Create();
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auto c2 = CreateCreature(lib, "testSpecies1"_cnc, 1).Create();
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@@ -1,6 +1,6 @@
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#ifdef TESTS_BUILD
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#include "../../extern/catch.hpp"
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#include "../../extern/doctest.hpp"
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#include "../../src/Battling/Models/BattleSide.hpp"
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#include "../../src/Battling/Models/CreateCreature.hpp"
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#include "../../src/Battling/TurnChoices/PassTurnChoice.hpp"
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@@ -8,7 +8,7 @@
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using namespace CreatureLib::Battling;
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TEST_CASE("Set Choice one-sized side", "[Battling]") {
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TEST_CASE("Set Choice one-sized side") {
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auto side = BattleSide(0, nullptr, 1);
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auto c = CreateCreature(TestLibrary::Get(), "testSpecies1"_cnc, 5).Create();
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side.SetCreature(c, 0);
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@@ -17,7 +17,7 @@ TEST_CASE("Set Choice one-sized side", "[Battling]") {
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delete c;
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}
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TEST_CASE("Set Choice one-sized side, validate all choices set", "[Battling]") {
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TEST_CASE("Set Choice one-sized side, validate all choices set") {
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auto side = BattleSide(0, nullptr, 1);
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auto c = CreateCreature(TestLibrary::Get(), "testSpecies1"_cnc, 5).Create();
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side.SetCreature(c, 0);
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@@ -28,7 +28,7 @@ TEST_CASE("Set Choice one-sized side, validate all choices set", "[Battling]") {
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delete c;
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}
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TEST_CASE("Set Choice two-sized side", "[Battling]") {
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TEST_CASE("Set Choice two-sized side") {
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auto side = BattleSide(0, nullptr, 2);
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auto c1 = CreateCreature(TestLibrary::Get(), "testSpecies1"_cnc, 5).Create();
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auto c2 = CreateCreature(TestLibrary::Get(), "testSpecies1"_cnc, 5).Create();
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@@ -42,7 +42,7 @@ TEST_CASE("Set Choice two-sized side", "[Battling]") {
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delete c2;
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}
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TEST_CASE("Set Choice two-sized side, validate all choices set", "[Battling]") {
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TEST_CASE("Set Choice two-sized side, validate all choices set") {
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auto side = BattleSide(0, nullptr, 2);
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auto c1 = CreateCreature(TestLibrary::Get(), "testSpecies1"_cnc, 5).Create();
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auto c2 = CreateCreature(TestLibrary::Get(), "testSpecies1"_cnc, 5).Create();
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@@ -1,12 +1,12 @@
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#ifdef TESTS_BUILD
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#include "../../extern/catch.hpp"
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#include "../../extern/doctest.hpp"
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#include "../../src/Battling/Models/CreateCreature.hpp"
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#include "../../src/Battling/Models/CreatureParty.hpp"
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#include "../TestLibrary/TestLibrary.hpp"
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using namespace CreatureLib::Battling;
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TEST_CASE("Pack party tests with single creature", "[Library]") {
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TEST_CASE("Pack party tests with single creature") {
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auto library = TestLibrary::Get();
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auto creature = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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auto party = CreatureParty(6);
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@@ -28,7 +28,7 @@ TEST_CASE("Pack party tests with single creature", "[Library]") {
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REQUIRE(party.GetAtIndex(5) == nullptr);
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}
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TEST_CASE("Pack party tests with two creatures", "[Library]") {
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TEST_CASE("Pack party tests with two creatures") {
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auto library = TestLibrary::Get();
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auto creature1 = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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auto creature2 = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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@@ -1,44 +1,44 @@
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#ifdef TESTS_BUILD
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#include "../../extern/catch.hpp"
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#include "../../extern/doctest.hpp"
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#include "../../src/Battling/Models/CreateCreature.hpp"
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#include "../TestLibrary/TestLibrary.hpp"
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using namespace CreatureLib::Battling;
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TEST_CASE("Create basic creature", "[Library]") {
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TEST_CASE("Create basic creature") {
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auto library = TestLibrary::Get();
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auto creature = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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delete creature;
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}
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TEST_CASE("Get creature species", "[Library]") {
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TEST_CASE("Get creature species") {
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auto library = TestLibrary::Get();
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auto creature = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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REQUIRE(creature->GetSpecies()->GetName() == "testSpecies1"_cnc);
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delete creature;
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}
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TEST_CASE("Get creature level", "[Library]") {
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TEST_CASE("Get creature level") {
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auto library = TestLibrary::Get();
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auto creature = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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REQUIRE(creature->GetLevel() == 1);
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delete creature;
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}
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TEST_CASE("Get creature variant when unset", "[Library]") {
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TEST_CASE("Get creature variant when unset") {
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auto library = TestLibrary::Get();
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auto creature = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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REQUIRE(creature->GetVariant()->GetName() == "default");
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delete creature;
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}
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TEST_CASE("Get creature nickname when unset", "[Library]") {
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TEST_CASE("Get creature nickname when unset") {
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auto library = TestLibrary::Get();
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auto creature = CreateCreature(library, "testSpecies1"_cnc, 1).WithNickname("foo").Create();
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REQUIRE(creature->GetNickname() == "foo");
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delete creature;
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}
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TEST_CASE("Increase creature stat boost", "[Library]") {
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TEST_CASE("Increase creature stat boost") {
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auto library = TestLibrary::Get();
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auto creature = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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creature->ChangeStatBoost(CreatureLib::Library::Statistic::PhysicalAttack, 6);
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@@ -46,7 +46,7 @@ TEST_CASE("Increase creature stat boost", "[Library]") {
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delete creature;
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}
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TEST_CASE("Override Creature talent", "[Library]") {
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TEST_CASE("Override Creature talent") {
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auto library = TestLibrary::Get();
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auto creature = CreateCreature(library, "testSpecies1"_cnc, 1).Create();
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creature->OverrideActiveTalent("foobar");
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@@ -1,5 +1,5 @@
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#ifdef TESTS_BUILD
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#include "../../extern/catch.hpp"
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#include "../../extern/doctest.hpp"
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#include "../../src/Battling/EventHooks/EventDataClasses.hpp"
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#include "../../src/Battling/EventHooks/EventHook.hpp"
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#include "../../src/Battling/Models/CreateCreature.hpp"
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@@ -7,7 +7,7 @@
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using namespace CreatureLib::Battling;
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TEST_CASE("Build and use event hook", "[Battling]") {
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TEST_CASE("Build and use event hook") {
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auto eventHook = EventHook();
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std::vector<const EventData*> events;
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eventHook.RegisterListener([&](const EventData* evt) mutable -> void { events.push_back(evt); });
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@@ -18,7 +18,7 @@ TEST_CASE("Build and use event hook", "[Battling]") {
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REQUIRE(events[0]->GetKind() == EventDataKind::Damage);
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}
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TEST_CASE("Build and use event hook a lot", "[Battling]") {
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TEST_CASE("Build and use event hook a lot") {
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auto eventHook = EventHook();
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std::vector<const EventData*> events;
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eventHook.RegisterListener([&](const EventData* evt) mutable -> void { events.push_back(evt); });
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@@ -28,7 +28,7 @@ TEST_CASE("Build and use event hook a lot", "[Battling]") {
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REQUIRE(events.size() == 10000);
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}
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TEST_CASE("Build and use event hook with different types", "[Battling]") {
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TEST_CASE("Build and use event hook with different types") {
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auto eventHook = EventHook();
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std::vector<const EventData*> events;
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eventHook.RegisterListener([&](const EventData* evt) mutable -> void { events.push_back(evt); });
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@@ -1,7 +1,7 @@
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#ifdef TESTS_BUILD
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#include <utility>
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#include "../../../extern/catch.hpp"
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#include "../../../extern/doctest.hpp"
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#include "../../../src/Battling/ScriptHandling/ScriptAggregator.hpp"
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using namespace CreatureLib;
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@@ -18,7 +18,7 @@ public:
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void TestMethod(int& runCount) { runCount++; }
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};
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TEST_CASE("Script Aggregator properly iterates containing script.", "[Battling, Scripting]") {
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TEST_CASE("Script Aggregator properly iterates containing script.") {
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auto script = std::make_unique<TestScript>("test");
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auto ran = 0;
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auto vec =
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@@ -32,7 +32,7 @@ TEST_CASE("Script Aggregator properly iterates containing script.", "[Battling,
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CHECK(ran == 1);
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}
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TEST_CASE("Script Aggregator properly iterates multiple scripts.", "[Battling, Scripting]") {
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TEST_CASE("Script Aggregator properly iterates multiple scripts.") {
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auto script = std::make_unique<TestScript>("test");
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auto script2 = std::make_unique<TestScript>("test2");
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auto script3 = std::make_unique<TestScript>("test3");
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@@ -50,7 +50,7 @@ TEST_CASE("Script Aggregator properly iterates multiple scripts.", "[Battling, S
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CHECK(ran == 3);
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}
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TEST_CASE("Script Aggregator properly iterates Script Set.", "[Battling, Scripting]") {
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TEST_CASE("Script Aggregator properly iterates Script Set.") {
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Script* script = new TestScript("test");
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Script* script2 = new TestScript("test2");
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Script* script3 = new TestScript("test3");
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@@ -69,7 +69,7 @@ TEST_CASE("Script Aggregator properly iterates Script Set.", "[Battling, Scripti
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CHECK(ran == 3);
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}
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TEST_CASE("Script Aggregator properly iterates data of Script Set and Script.", "[Battling, Scripting]") {
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TEST_CASE("Script Aggregator properly iterates data of Script Set and Script.") {
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auto script = std::make_unique<TestScript>("test");
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Script* script2 = new TestScript("test2");
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Script* script3 = new TestScript("test3");
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@@ -88,7 +88,7 @@ TEST_CASE("Script Aggregator properly iterates data of Script Set and Script.",
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CHECK(ran == 3);
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}
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TEST_CASE("Script Aggregator properly iterates data of Script and Script Set.", "[Battling, Scripting]") {
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TEST_CASE("Script Aggregator properly iterates data of Script and Script Set.") {
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auto script = std::make_unique<TestScript>("test");
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Script* script2 = new TestScript("test2");
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Script* script3 = new TestScript("test3");
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@@ -107,7 +107,7 @@ TEST_CASE("Script Aggregator properly iterates data of Script and Script Set.",
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CHECK(ran == 3);
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}
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TEST_CASE("Script Aggregator properly iterates data of Script, Script Set and Script.", "[Battling, Scripting]") {
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TEST_CASE("Script Aggregator properly iterates data of Script, Script Set and Script.") {
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auto script = std::make_unique<TestScript>("test");
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Script* script2 = new TestScript("test2");
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Script* script3 = new TestScript("test3");
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@@ -128,7 +128,7 @@ TEST_CASE("Script Aggregator properly iterates data of Script, Script Set and Sc
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CHECK(ran == 4);
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}
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TEST_CASE("Script Aggregator properly iterates when empty.", "[Battling, Scripting]") {
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TEST_CASE("Script Aggregator properly iterates when empty.") {
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auto ran = 0;
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auto vec = ArbUt::List<ScriptWrapper>{};
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auto aggr = ScriptAggregator(vec);
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@@ -138,7 +138,7 @@ TEST_CASE("Script Aggregator properly iterates when empty.", "[Battling, Scripti
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CHECK(ran == 0);
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}
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TEST_CASE("Script Aggregator properly iterates empty Script Set.", "[Battling, Scripting]") {
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TEST_CASE("Script Aggregator properly iterates empty Script Set.") {
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auto ran = 0;
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auto set = ScriptSet();
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auto vec = ArbUt::List<ScriptWrapper>{ScriptWrapper::FromSet(&set)};
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@@ -1,7 +1,7 @@
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#ifdef TESTS_BUILD
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#include <utility>
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#include "../../../extern/catch.hpp"
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#include "../../../extern/doctest.hpp"
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#include "../../../src/Battling/ScriptHandling/ScriptSet.hpp"
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using namespace CreatureLib;
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@@ -16,19 +16,19 @@ public:
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const ArbUt::StringView& GetName() const noexcept override { return _name; }
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};
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TEST_CASE("Empty script set count == 0", "[Battling, Scripting]") {
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TEST_CASE("Empty script set count == 0") {
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auto set = ScriptSet();
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REQUIRE(set.Count() == 0);
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}
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TEST_CASE("Add script to script set", "[Battling, Scripting]") {
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TEST_CASE("Add script to script set") {
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auto set = ScriptSet();
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auto s = new TestScript("foobar");
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set.Add(s);
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REQUIRE(set.Count() == 1);
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}
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TEST_CASE("Add script to script set, then retrieve it", "[Battling, Scripting]") {
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TEST_CASE("Add script to script set, then retrieve it") {
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auto set = ScriptSet();
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auto s = new TestScript("foobar");
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set.Add(s);
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@@ -37,7 +37,7 @@ TEST_CASE("Add script to script set, then retrieve it", "[Battling, Scripting]")
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REQUIRE(get->GetName() == "foobar");
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}
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TEST_CASE("Add two scripts to script set", "[Battling, Scripting]") {
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TEST_CASE("Add two scripts to script set") {
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auto set = ScriptSet();
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auto s = new TestScript("foobar");
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auto s2 = new TestScript("foobar2");
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@@ -46,7 +46,7 @@ TEST_CASE("Add two scripts to script set", "[Battling, Scripting]") {
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REQUIRE(set.Count() == 2);
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}
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TEST_CASE("Add two scripts to script set, then retrieve them", "[Battling, Scripting]") {
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TEST_CASE("Add two scripts to script set, then retrieve them") {
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auto set = ScriptSet();
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auto s = new TestScript("foobar");
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auto s2 = new TestScript("foobar2");
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@@ -59,7 +59,7 @@ TEST_CASE("Add two scripts to script set, then retrieve them", "[Battling, Scrip
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REQUIRE(get2->GetName() == "foobar2");
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}
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TEST_CASE("Add script to script set, then remove it", "[Battling, Scripting]") {
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TEST_CASE("Add script to script set, then remove it") {
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auto set = ScriptSet();
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auto s = new TestScript("foobar");
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set.Add(s);
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@@ -70,7 +70,7 @@ TEST_CASE("Add script to script set, then remove it", "[Battling, Scripting]") {
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REQUIRE(it.Count() == 0);
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}
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TEST_CASE("Add two scripts to script set, then remove them", "[Battling, Scripting]") {
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TEST_CASE("Add two scripts to script set, then remove them") {
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auto set = ScriptSet();
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auto s = new TestScript("foobar");
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auto s2 = new TestScript("foobar2");
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@@ -1,9 +1,7 @@
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#ifdef TESTS_BUILD
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#include "../../../src/Battling/ScriptHandling/ScriptSource.hpp"
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#include <utility>
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#include "../../../extern/catch.hpp"
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#include "../../../src/Battling/ScriptHandling/ScriptAggregator.hpp"
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#include "../../../extern/doctest.hpp"
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using namespace CreatureLib;
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using namespace CreatureLib::Battling;
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@@ -41,13 +39,13 @@ protected:
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}
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||||
};
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TEST_CASE("Script source with unset script ptr.", "[Battling, Scripting]") {
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TEST_CASE("Script source with unset script ptr.") {
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auto source = ScriptSourceWithScriptPtr();
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auto scripts = source.GetScriptIterator();
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REQUIRE_FALSE(scripts.HasNext());
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}
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TEST_CASE("Script source with script ptr being set.", "[Battling, Scripting]") {
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TEST_CASE("Script source with script ptr being set.") {
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auto source = ScriptSourceWithScriptPtr();
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source.ScriptPtr = std::make_unique<TestScript>("foobar");
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auto scripts = source.GetScriptIterator();
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@@ -55,7 +53,7 @@ TEST_CASE("Script source with script ptr being set.", "[Battling, Scripting]") {
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CHECK(first != nullptr);
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}
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TEST_CASE("Script source with script ptr being set after first iteration.", "[Battling, Scripting]") {
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TEST_CASE("Script source with script ptr being set after first iteration.") {
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auto source = ScriptSourceWithScriptPtr();
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auto scripts = source.GetScriptIterator();
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REQUIRE_FALSE(scripts.HasNext());
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@@ -65,14 +63,14 @@ TEST_CASE("Script source with script ptr being set after first iteration.", "[Ba
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CHECK(first != nullptr);
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}
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TEST_CASE("Script source with empty script set.", "[Battling, Scripting]") {
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TEST_CASE("Script source with empty script set.") {
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auto source = ScriptSourceWithScriptSet();
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auto scripts = source.GetScriptIterator();
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scripts.Reset();
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REQUIRE_FALSE(scripts.HasNext());
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}
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TEST_CASE("Script source with single item script set.", "[Battling, Scripting]") {
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TEST_CASE("Script source with single item script set.") {
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auto source = ScriptSourceWithScriptSet();
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auto s = new TestScript("foobar");
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source.Set.Add(s);
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@@ -82,7 +80,7 @@ TEST_CASE("Script source with single item script set.", "[Battling, Scripting]")
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CHECK(first->GetName() == "foobar");
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}
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TEST_CASE("Script source with multiple item script set.", "[Battling, Scripting]") {
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TEST_CASE("Script source with multiple item script set.") {
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auto source = ScriptSourceWithScriptSet();
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auto s = new TestScript("foobar");
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auto s2 = new TestScript("foobar2");
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||||
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||||
@@ -1,6 +1,6 @@
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||||
#ifdef TESTS_BUILD
|
||||
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||||
#include "../../extern/catch.hpp"
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#include "../../extern/doctest.hpp"
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||||
#include "../../src/Battling/Flow/TurnOrdering.hpp"
|
||||
#include "../../src/Battling/TurnChoices/AttackTurnChoice.hpp"
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||||
#include "../../src/Battling/TurnChoices/PassTurnChoice.hpp"
|
||||
@@ -9,7 +9,7 @@
|
||||
using namespace CreatureLib;
|
||||
using namespace CreatureLib::Battling;
|
||||
|
||||
TEST_CASE("Turn ordering: Attack before pass", "[Battling]") {
|
||||
TEST_CASE("Turn ordering: Attack before pass") {
|
||||
auto lib = TestLibrary::Get();
|
||||
auto learnedAttack =
|
||||
LearnedAttack(lib->GetAttackLibrary()->Get("standard"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
@@ -25,7 +25,7 @@ TEST_CASE("Turn ordering: Attack before pass", "[Battling]") {
|
||||
CHECK(vec[1] == choice1);
|
||||
}
|
||||
|
||||
TEST_CASE("Turn ordering: High priority goes before no priority", "[Battling]") {
|
||||
TEST_CASE("Turn ordering: High priority goes before no priority") {
|
||||
const auto& l = TestLibrary::Get()->GetAttackLibrary();
|
||||
auto a1 = new LearnedAttack(l->Get("standard"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
auto a2 = new LearnedAttack(l->Get("highPriority"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
@@ -44,7 +44,7 @@ TEST_CASE("Turn ordering: High priority goes before no priority", "[Battling]")
|
||||
delete a2;
|
||||
}
|
||||
|
||||
TEST_CASE("Turn ordering: Higher priority goes before high priority", "[Battling]") {
|
||||
TEST_CASE("Turn ordering: Higher priority goes before high priority") {
|
||||
const auto& l = TestLibrary::Get()->GetAttackLibrary();
|
||||
auto a1 = new LearnedAttack(l->Get("highPriority"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
auto a2 = new LearnedAttack(l->Get("higherPriority"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
@@ -62,7 +62,7 @@ TEST_CASE("Turn ordering: Higher priority goes before high priority", "[Battling
|
||||
delete a2;
|
||||
}
|
||||
|
||||
TEST_CASE("Turn ordering: High priority goes before low priority", "[Battling]") {
|
||||
TEST_CASE("Turn ordering: High priority goes before low priority") {
|
||||
const auto& l = TestLibrary::Get()->GetAttackLibrary();
|
||||
auto a1 = new LearnedAttack(l->Get("lowPriority"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
auto a2 = new LearnedAttack(l->Get("higherPriority"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
@@ -81,7 +81,7 @@ TEST_CASE("Turn ordering: High priority goes before low priority", "[Battling]")
|
||||
delete a2;
|
||||
}
|
||||
|
||||
TEST_CASE("Turn ordering: No priority goes before low priority", "[Battling]") {
|
||||
TEST_CASE("Turn ordering: No priority goes before low priority") {
|
||||
const auto& l = TestLibrary::Get()->GetAttackLibrary();
|
||||
auto a1 = new LearnedAttack(l->Get("lowPriority"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
auto a2 = new LearnedAttack(l->Get("standard"_cnc.GetHash()), AttackLearnMethod::Unknown);
|
||||
|
||||
Reference in New Issue
Block a user