Better handling of filling empty slots.
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This commit is contained in:
2019-12-07 12:13:12 +01:00
parent 345af31464
commit 57f16bc420
10 changed files with 80 additions and 31 deletions

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@@ -10,9 +10,6 @@ void TurnHandler::RunTurn(Battle* battle, ChoiceQueue* queue) {
HOOK(OnBeforeTurn, choice, choice);
}
while (queue->HasNext()) {
if (battle->HasRecalledSlots()) {
return;
}
auto item = queue->Dequeue();
ExecuteChoice(item);
delete item;