Changed my mind about some parameter naming to be clearer.
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2021-11-21 10:47:16 +01:00
parent 44dbb5601f
commit 54eddba913
2 changed files with 4 additions and 4 deletions

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@@ -63,7 +63,7 @@ namespace CreatureLib::Battling {
virtual void ChangeEffectiveness([[maybe_unused]] ExecutingAttack* attack, [[maybe_unused]] Creature* target,
[[maybe_unused]] u8 hitNumber, [[maybe_unused]] float* effectiveness){};
virtual void BlockCritical([[maybe_unused]] ExecutingAttack* attack, [[maybe_unused]] Creature* target,
[[maybe_unused]] u8 hitNumber, [[maybe_unused]] bool* canBeCritical){};
[[maybe_unused]] u8 hitNumber, [[maybe_unused]] bool* blockCritical){};
virtual void OverrideBasePower([[maybe_unused]] ExecutingAttack* attack, [[maybe_unused]] Creature* target,
[[maybe_unused]] u8 hitIndex, [[maybe_unused]] u8* basePower){};