Use a precompiled header.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2020-09-25 13:05:15 +02:00
parent 5970dc5d90
commit 53bfbd36c2
72 changed files with 6 additions and 158 deletions

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@@ -1,6 +1,5 @@
#ifndef CREATURELIB_HISTORYELEMENTKIND_HPP
#define CREATURELIB_HISTORYELEMENTKIND_HPP
#include <Arbutils/Enum.hpp>
ENUM(HistoryElementKind, uint8_t, AttackUse)
#endif // CREATURELIB_HISTORYELEMENTKIND_HPP

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@@ -1,8 +1,8 @@
#ifndef CREATURELIB_HISTORYELEMENT_HPP
#define CREATURELIB_HISTORYELEMENT_HPP
#include <Arbutils/Memory/BorrowedPtr.hpp>
#include "../HistoryElementKind.hpp"
namespace CreatureLib::Battling {
class HistoryElement {
friend class HistoryHolder;

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@@ -1,8 +1,6 @@
#ifndef CREATURELIB_HISTORYHOLDER_HPP
#define CREATURELIB_HISTORYHOLDER_HPP
#include <cstddef>
#include <cstdint>
#include "../../Library/Exceptions/CreatureException.hpp"
#include "HistoryElements/HistoryElement.hpp"