Renamed Script --> BattleScript, some cleanup on it.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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@@ -165,6 +165,6 @@ void Battle::AddVolatileScript(const ArbUt::StringView& key) {
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}
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return _volatile.Add(script.value().GetRaw());
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}
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void Battle::AddVolatileScript(Script* script) { return _volatile.Add(script); }
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void Battle::RemoveVolatileScript(Script* script) { _volatile.Remove(script->GetName()); }
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void Battle::AddVolatileScript(BattleScript* script) { return _volatile.Add(script); }
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void Battle::RemoveVolatileScript(BattleScript* script) { _volatile.Remove(script->GetName()); }
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void Battle::DisplayText(const ArbUt::StringView& text) { TriggerEventListener<DisplayTextEvent>(text); }
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