Initialize CreateCreature with ConstString instead of std::string.
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This commit is contained in:
2020-04-10 16:44:25 +02:00
parent e89d2a9e0c
commit 49e0f00237
5 changed files with 71 additions and 56 deletions

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@@ -23,8 +23,8 @@ namespace CreatureLib::Battling {
List<std::tuple<const Library::AttackData*, AttackLearnMethod>> _attacks = {};
public:
CreateCreature(const BattleLibrary* library, std::string species, uint8_t level)
: _library(library), _species(std::move(species)), _level(level) {}
CreateCreature(const BattleLibrary* library, const Arbutils::CaseInsensitiveConstString& species, uint8_t level)
: _library(library), _species(species), _level(level) {}
CreateCreature* WithVariant(const Arbutils::CaseInsensitiveConstString& variant);
CreateCreature* WithNickname(std::string nickname);