Adds hook to prevent critical hits.
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2021-11-21 10:46:02 +01:00
parent f811fc0654
commit 44dbb5601f
2 changed files with 9 additions and 1 deletions

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@@ -62,6 +62,8 @@ namespace CreatureLib::Battling {
[[maybe_unused]] u8 hitNumber, [[maybe_unused]] u8* outType){};
virtual void ChangeEffectiveness([[maybe_unused]] ExecutingAttack* attack, [[maybe_unused]] Creature* target,
[[maybe_unused]] u8 hitNumber, [[maybe_unused]] float* effectiveness){};
virtual void BlockCritical([[maybe_unused]] ExecutingAttack* attack, [[maybe_unused]] Creature* target,
[[maybe_unused]] u8 hitNumber, [[maybe_unused]] bool* canBeCritical){};
virtual void OverrideBasePower([[maybe_unused]] ExecutingAttack* attack, [[maybe_unused]] Creature* target,
[[maybe_unused]] u8 hitIndex, [[maybe_unused]] u8* basePower){};