Support for passing a random seed.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -4,9 +4,9 @@ using namespace CreatureLib::Battling;
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export uint8_t CreatureLib_Battle_Construct(Battle*& out, const BattleLibrary* library, BattleParty* partyArr[],
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size_t numberOfParties, bool canFlee, uint8_t numberOfSides,
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uint8_t creaturesPerSide) {
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uint8_t creaturesPerSide, uint_fast32_t randomSeed) {
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Try(ArbUt::List<BattleParty*> parties(partyArr, partyArr + numberOfParties);
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out = new Battle(library, parties, canFlee, numberOfSides, creaturesPerSide);)
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out = new Battle(library, parties, canFlee, numberOfSides, creaturesPerSide, randomSeed);)
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}
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export void CreatureLib_Battle_Destruct(const Battle* p) { delete p; }
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@ -34,9 +34,12 @@ namespace CreatureLib::Battling {
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public:
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Battle(const BattleLibrary* library, ArbUt::List<BattleParty*> parties, bool canFlee = true,
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uint8_t numberOfSides = 2, uint8_t creaturesPerSide = 1)
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uint8_t numberOfSides = 2, uint8_t creaturesPerSide = 1,
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uint_fast32_t randomSeed = std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count())
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: _library(library), _parties(parties.GetStdList()), _canFlee(canFlee), _numberOfSides(numberOfSides),
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_creaturesPerSide(creaturesPerSide), _sides(numberOfSides) {
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_creaturesPerSide(creaturesPerSide), _sides(numberOfSides), _random(randomSeed) {
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AssertNotNull(_library);
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AssertAllNotNull(parties);
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