Make HeldItem OptionalBorrowedPtr.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
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a01e22ad89
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@ -10,9 +10,10 @@ export uint8_t CreatureLib_Creature_Construct(Creature*& out, const BattleLibrar
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const char* nickname, bool secretTalent, uint8_t talent,
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const char* nickname, bool secretTalent, uint8_t talent,
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LearnedAttack* attacks[], size_t attacksNum, bool allowedExperienceGain) {
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LearnedAttack* attacks[], size_t attacksNum, bool allowedExperienceGain) {
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Try(auto attacksVec = std::vector<LearnedAttack*>(attacks, attacks + (attacksNum * sizeof(LearnedAttack*)));
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Try(auto attacksVec = std::vector<LearnedAttack*>(attacks, attacks + (attacksNum * sizeof(LearnedAttack*)));
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out = new Creature(library, ArbUt::BorrowedPtr<const CreatureLib::Library::CreatureSpecies>(species), variant,
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out =
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new Creature(library, ArbUt::BorrowedPtr<const CreatureLib::Library::CreatureSpecies>(species), variant,
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level, experience, uid, gender, coloring,
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level, experience, uid, gender, coloring,
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ArbUt::BorrowedPtr<const CreatureLib::Library::Item>(heldItem), std::string(nickname),
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ArbUt::OptionalBorrowedPtr<const CreatureLib::Library::Item>(heldItem), std::string(nickname),
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CreatureLib::Library::TalentIndex(secretTalent, talent), attacksVec, allowedExperienceGain);)
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CreatureLib::Library::TalentIndex(secretTalent, talent), attacksVec, allowedExperienceGain);)
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};
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};
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@ -42,7 +43,7 @@ export bool CreatureLib_Creature_HasHeldItem(const Creature* p, const char* name
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return p->HasHeldItem(ArbUt::StringView(name));
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return p->HasHeldItem(ArbUt::StringView(name));
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}
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}
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export bool CreatureLib_Creature_HasHeldItemWithHash(const Creature* p, uint32_t hash) { return p->HasHeldItem(hash); }
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export bool CreatureLib_Creature_HasHeldItemWithHash(const Creature* p, uint32_t hash) { return p->HasHeldItem(hash); }
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BORROWED_GET_FUNC(Creature, GetHeldItem, const CreatureLib::Library::Item*);
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OPTIONAL_GET_FUNC(Creature, GetHeldItem, const CreatureLib::Library::Item*);
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export uint8_t CreatureLib_Creature_SetHeldItem(Creature* p, const char* name) {
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export uint8_t CreatureLib_Creature_SetHeldItem(Creature* p, const char* name) {
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Try(p->SetHeldItem(ArbUt::StringView(name));)
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Try(p->SetHeldItem(ArbUt::StringView(name));)
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}
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}
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@ -46,7 +46,7 @@ Creature* CreateCreature::Create() {
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if (gender == static_cast<Library::Gender>(-1)) {
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if (gender == static_cast<Library::Gender>(-1)) {
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gender = species->GetRandomGender(rand);
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gender = species->GetRandomGender(rand);
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}
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}
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ArbUt::BorrowedPtr<const Library::Item> heldItem;
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ArbUt::OptionalBorrowedPtr<const Library::Item> heldItem;
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if (!this->_heldItem.IsEmpty()) {
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if (!this->_heldItem.IsEmpty()) {
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auto val = _library->GetItemLibrary()->TryGet(this->_heldItem.GetHash());
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auto val = _library->GetItemLibrary()->TryGet(this->_heldItem.GetHash());
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if (!val.has_value()) {
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if (!val.has_value()) {
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@ -10,7 +10,7 @@ namespace CreatureLib::Battling {
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const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& species,
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const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& species,
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const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant, level_int_t level,
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const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant, level_int_t level,
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uint32_t experience, uint32_t uid, Library::Gender gender, uint8_t coloring,
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uint32_t experience, uint32_t uid, Library::Gender gender, uint8_t coloring,
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const ArbUt::BorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
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const ArbUt::OptionalBorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
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const Library::TalentIndex& talent, const std::vector<LearnedAttack*>& attacks,
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const Library::TalentIndex& talent, const std::vector<LearnedAttack*>& attacks,
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bool allowedExperienceGain)
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bool allowedExperienceGain)
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: _library(library), _species(species), _variant(variant), _level(level), _experience(experience),
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: _library(library), _species(species), _variant(variant), _level(level), _experience(experience),
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@ -32,7 +32,7 @@ namespace CreatureLib::Battling {
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uint32_t _uniqueIdentifier;
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uint32_t _uniqueIdentifier;
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Library::Gender _gender;
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Library::Gender _gender;
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uint8_t _coloring;
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uint8_t _coloring;
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ArbUt::BorrowedPtr<const Library::Item> _heldItem;
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ArbUt::OptionalBorrowedPtr<const Library::Item> _heldItem;
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uint32_t _currentHealth = -1;
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uint32_t _currentHealth = -1;
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Library::ClampedStatisticSet<int8_t, -6, 6> _statBoost;
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Library::ClampedStatisticSet<int8_t, -6, 6> _statBoost;
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@ -67,7 +67,7 @@ namespace CreatureLib::Battling {
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const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& species,
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const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& species,
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const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant, level_int_t level,
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const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant, level_int_t level,
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uint32_t experience, uint32_t uid, Library::Gender gender, uint8_t coloring,
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uint32_t experience, uint32_t uid, Library::Gender gender, uint8_t coloring,
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const ArbUt::BorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
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const ArbUt::OptionalBorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
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const Library::TalentIndex& talent, const std::vector<LearnedAttack*>& attacks,
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const Library::TalentIndex& talent, const std::vector<LearnedAttack*>& attacks,
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bool allowedExperienceGain = true);
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bool allowedExperienceGain = true);
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@ -92,12 +92,12 @@ namespace CreatureLib::Battling {
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inline Library::Gender GetGender() const noexcept { return _gender; }
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inline Library::Gender GetGender() const noexcept { return _gender; }
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inline uint8_t GetColoring() const noexcept { return _coloring; }
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inline uint8_t GetColoring() const noexcept { return _coloring; }
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inline bool HasHeldItem(const ArbUt::BasicStringView& name) const noexcept {
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inline bool HasHeldItem(const ArbUt::BasicStringView& name) const noexcept {
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return _heldItem != nullptr && _heldItem->GetName() == name;
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return _heldItem.HasValue() && _heldItem.GetValue()->GetName() == name;
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}
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}
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inline bool HasHeldItem(uint32_t nameHash) const noexcept {
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inline bool HasHeldItem(uint32_t nameHash) const noexcept {
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return _heldItem != nullptr && _heldItem->GetName() == nameHash;
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return _heldItem.HasValue() && _heldItem.GetValue()->GetName() == nameHash;
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}
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}
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inline const ArbUt::BorrowedPtr<const Library::Item>& GetHeldItem() const noexcept { return _heldItem; }
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inline const ArbUt::OptionalBorrowedPtr<const Library::Item>& GetHeldItem() const noexcept { return _heldItem; }
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void SetHeldItem(const ArbUt::BasicStringView& itemName);
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void SetHeldItem(const ArbUt::BasicStringView& itemName);
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void SetHeldItem(uint32_t itemNameHash);
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void SetHeldItem(uint32_t itemNameHash);
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inline void SetHeldItem(const ArbUt::BorrowedPtr<const Library::Item>& item) noexcept { _heldItem = item; };
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inline void SetHeldItem(const ArbUt::BorrowedPtr<const Library::Item>& item) noexcept { _heldItem = item; };
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