Make HeldItem OptionalBorrowedPtr.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2020-12-12 13:40:30 +01:00
parent a01e22ad89
commit 4367d1f5cf
4 changed files with 13 additions and 12 deletions

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@@ -46,7 +46,7 @@ Creature* CreateCreature::Create() {
if (gender == static_cast<Library::Gender>(-1)) {
gender = species->GetRandomGender(rand);
}
ArbUt::BorrowedPtr<const Library::Item> heldItem;
ArbUt::OptionalBorrowedPtr<const Library::Item> heldItem;
if (!this->_heldItem.IsEmpty()) {
auto val = _library->GetItemLibrary()->TryGet(this->_heldItem.GetHash());
if (!val.has_value()) {

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@@ -10,7 +10,7 @@ namespace CreatureLib::Battling {
const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& species,
const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant, level_int_t level,
uint32_t experience, uint32_t uid, Library::Gender gender, uint8_t coloring,
const ArbUt::BorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
const ArbUt::OptionalBorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
const Library::TalentIndex& talent, const std::vector<LearnedAttack*>& attacks,
bool allowedExperienceGain)
: _library(library), _species(species), _variant(variant), _level(level), _experience(experience),

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@@ -32,7 +32,7 @@ namespace CreatureLib::Battling {
uint32_t _uniqueIdentifier;
Library::Gender _gender;
uint8_t _coloring;
ArbUt::BorrowedPtr<const Library::Item> _heldItem;
ArbUt::OptionalBorrowedPtr<const Library::Item> _heldItem;
uint32_t _currentHealth = -1;
Library::ClampedStatisticSet<int8_t, -6, 6> _statBoost;
@@ -67,7 +67,7 @@ namespace CreatureLib::Battling {
const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& species,
const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant, level_int_t level,
uint32_t experience, uint32_t uid, Library::Gender gender, uint8_t coloring,
const ArbUt::BorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
const ArbUt::OptionalBorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
const Library::TalentIndex& talent, const std::vector<LearnedAttack*>& attacks,
bool allowedExperienceGain = true);
@@ -92,12 +92,12 @@ namespace CreatureLib::Battling {
inline Library::Gender GetGender() const noexcept { return _gender; }
inline uint8_t GetColoring() const noexcept { return _coloring; }
inline bool HasHeldItem(const ArbUt::BasicStringView& name) const noexcept {
return _heldItem != nullptr && _heldItem->GetName() == name;
return _heldItem.HasValue() && _heldItem.GetValue()->GetName() == name;
}
inline bool HasHeldItem(uint32_t nameHash) const noexcept {
return _heldItem != nullptr && _heldItem->GetName() == nameHash;
return _heldItem.HasValue() && _heldItem.GetValue()->GetName() == nameHash;
}
inline const ArbUt::BorrowedPtr<const Library::Item>& GetHeldItem() const noexcept { return _heldItem; }
inline const ArbUt::OptionalBorrowedPtr<const Library::Item>& GetHeldItem() const noexcept { return _heldItem; }
void SetHeldItem(const ArbUt::BasicStringView& itemName);
void SetHeldItem(uint32_t itemNameHash);
inline void SetHeldItem(const ArbUt::BorrowedPtr<const Library::Item>& item) noexcept { _heldItem = item; };