Compile time option to change bit size of level.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2020-08-19 20:11:00 +02:00
parent ba97fa8579
commit 39e1295013
17 changed files with 70 additions and 36 deletions

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@@ -10,7 +10,7 @@ using namespace CreatureLib;
namespace CreatureLib::Battling {
Creature::Creature(ArbUt::BorrowedPtr<const BattleLibrary> library,
const ArbUt::BorrowedPtr<const Library::CreatureSpecies>& species,
const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant, uint8_t level,
const ArbUt::BorrowedPtr<const Library::SpeciesVariant>& variant, level_int_t level,
uint32_t experience, uint32_t uid, Library::Gender gender, uint8_t coloring,
const ArbUt::BorrowedPtr<const Library::Item> heldItem, const std::string& nickname,
const Library::TalentIndex& talent, const std::vector<LearnedAttack*>& attacks,