Pass settings by reference instead of value.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
Details
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7d6de3557c
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@ -10,7 +10,7 @@ CreatureLib::Battling::BattleLibrary::~BattleLibrary() {
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delete _statCalculator;
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delete _statCalculator;
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}
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}
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const CreatureLib::Library::LibrarySettings CreatureLib::Battling::BattleLibrary::GetSettings() const {
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const CreatureLib::Library::LibrarySettings& CreatureLib::Battling::BattleLibrary::GetSettings() const {
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return _staticLib->GetSettings();
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return _staticLib->GetSettings();
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}
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}
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@ -12,7 +12,7 @@ namespace CreatureLib::Battling {
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BattleLibrary(Library::DataLibrary* staticLib, BattleStatCalculator* statCalculator);
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BattleLibrary(Library::DataLibrary* staticLib, BattleStatCalculator* statCalculator);
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~BattleLibrary();
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~BattleLibrary();
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const Library::LibrarySettings GetSettings() const;
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const Library::LibrarySettings& GetSettings() const;
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const Library::SpeciesLibrary* GetSpeciesLibrary() const;
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const Library::SpeciesLibrary* GetSpeciesLibrary() const;
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const Library::ItemLibrary* GetItemLibrary() const;
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const Library::ItemLibrary* GetItemLibrary() const;
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const Library::AttackLibrary* GetAttackLibrary() const;
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const Library::AttackLibrary* GetAttackLibrary() const;
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