Added HasVolatileScript function to Creature and Battle.
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@@ -198,3 +198,4 @@ void Battling::Creature::AddVolatileScript(const std::string& name) {
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void Battling::Creature::AddVolatileScript(Script* script) { _volatile.Add(script); }
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void Battling::Creature::RemoveVolatileScript(const std::string& name) { _volatile.Remove(name); }
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void Battling::Creature::RemoveVolatileScript(Battling::Script* script) { _volatile.Remove(script->GetName()); }
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void Battling::Creature::HasVolatileScript(const std::string& name) const { _volatile.Has(name); }
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