Further work on better exceptions.
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continuous-integration/drone/push Build is passing

This commit is contained in:
2020-07-26 17:41:11 +02:00
parent 29eb7c603a
commit 36f1e5beeb
12 changed files with 30 additions and 37 deletions

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@@ -227,14 +227,14 @@ ArbUt::BorrowedPtr<const Library::SpeciesVariant> Battling::Creature::GetDisplay
void Battling::Creature::SetHeldItem(const ArbUt::BasicStringView& itemName) {
ArbUt::BorrowedPtr<const Library::Item> item;
if (!_library->GetItemLibrary()->TryGet(itemName.GetHash(), item)) {
throw CreatureException("Item not found.");
THROW_CREATURE("Item not found '" << itemName.c_str() << "'.");
}
_heldItem = item;
}
void Battling::Creature::SetHeldItem(uint32_t itemNameHash) {
ArbUt::BorrowedPtr<const Library::Item> item;
if (!_library->GetItemLibrary()->TryGet(itemNameHash, item)) {
throw CreatureException("Item not found.");
THROW_CREATURE("Item not found.");
}
_heldItem = item;
}
@@ -247,9 +247,7 @@ void Battling::Creature::AddVolatileScript(const ArbUt::StringView& name) {
}
script = this->_library->LoadScript(ScriptCategory::Creature, name);
if (script == nullptr) {
std::stringstream ss;
ss << "Invalid volatile script requested for creature: '" << name.c_str() << "'.";
throw CreatureException(ss.str());
THROW_CREATURE("Invalid volatile script requested for creature: '" << name.c_str() << "'.");
}
_volatile.Add(script.GetRaw());
}