Furter rework on script hooks, simplifying required logic.
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@@ -88,7 +88,7 @@ namespace CreatureLib::Battling {
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return _attack;
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}
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void GetActiveScripts(ScriptAggregator &aggr) override {
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void GetActiveScripts(ScriptAggregator &aggr) const override {
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aggr.Add(_script);
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}
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};
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