Reworks attack scripts to handle effect chance and effect name through data files.
All checks were successful
continuous-integration/drone/push Build is passing

This commit is contained in:
2020-04-06 12:02:29 +02:00
parent e2675d06fb
commit 340520e0e3
8 changed files with 68 additions and 21 deletions

View File

@@ -15,9 +15,9 @@ static CreatureLib::Library::AttackData* _replacementAttackData = nullptr;
static CreatureLib::Library::AttackData* GetReplacementAttackData() {
if (_replacementAttackData == nullptr) {
_replacementAttackData =
new CreatureLib::Library::AttackData("replacement"_cnc, 0, CreatureLib::Library::AttackCategory::Physical,
30, 255, 255, CreatureLib::Library::AttackTarget::Any, 0, {});
_replacementAttackData = new CreatureLib::Library::AttackData(
"replacement"_cnc, 0, CreatureLib::Library::AttackCategory::Physical, 30, 255, 255,
CreatureLib::Library::AttackTarget::Any, 0, CreatureLib::Library::SecondaryEffect(), {});
}
return _replacementAttackData;
}