Tweaks and fixes for Item, added C interface.
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Deukhoofd 2020-03-03 19:37:21 +01:00
parent 461da76f59
commit 33de8424be
Signed by: Deukhoofd
GPG Key ID: ADF2E9256009EDCE
3 changed files with 34 additions and 3 deletions

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@ -0,0 +1,28 @@
#include "../../src/Library/Items/Item.hpp"
#define export extern "C"
using namespace CreatureLib::Library;
using ConstString = Arbutils::CaseInsensitiveConstString;
export Item* CreatureLib_Item_Construct(const char* name, ItemCategory category, BattleItemCategory battleCategory,
int32_t price, const char* flags[], size_t flagsCount) {
std::unordered_set<uint32_t> conversedFlags(flagsCount);
for (size_t i = 0; i < flagsCount; i++) {
conversedFlags.insert(ConstString::GetHash(flags[i]));
}
return new Item(ConstString(name), category, battleCategory, price, conversedFlags);
};
export void CreatureLib_Item_Destruct(const Item* p) { delete p; }
#define SIMPLE_GET_FUNC(type, name, returnType) \
export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
export const char* CreatureLib_Item_GetName(const Item* p) { return p->GetName().c_str(); }
SIMPLE_GET_FUNC(Item, GetCategory, ItemCategory);
SIMPLE_GET_FUNC(Item, GetBattleCategory, BattleItemCategory);
SIMPLE_GET_FUNC(Item, GetPrice, int32_t);
export bool CreatureLib_Item_HasFlag(const Item* p, const char* key) { return p->HasFlag(ConstString::GetHash(key)); }
#undef SIMPLE_GET_FUNC

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@ -3,8 +3,10 @@
bool CreatureLib::Library::Item::HasFlag(const Arbutils::CaseInsensitiveConstString& flag) const { bool CreatureLib::Library::Item::HasFlag(const Arbutils::CaseInsensitiveConstString& flag) const {
return this->_flags.find(flag) != this->_flags.end(); return this->_flags.find(flag) != this->_flags.end();
} }
bool CreatureLib::Library::Item::HasFlag(uint32_t flag) const { return this->_flags.find(flag) != this->_flags.end(); }
CreatureLib::Library::Item::Item(const Arbutils::CaseInsensitiveConstString& name, CreatureLib::Library::Item::Item(const Arbutils::CaseInsensitiveConstString& name,
CreatureLib::Library::ItemCategory category, CreatureLib::Library::ItemCategory category,
CreatureLib::Library::BattleItemCategory battleCategory, int32_t price, CreatureLib::Library::BattleItemCategory battleCategory, int32_t price,
std::unordered_set<Arbutils::CaseInsensitiveConstString> flags) std::unordered_set<uint32_t> flags)
: _name(name), _category(category), _battleCategory(battleCategory), _price(price), _flags(flags) {} : _name(name), _category(category), _battleCategory(battleCategory), _price(price), _flags(flags) {}

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@ -14,11 +14,11 @@ namespace CreatureLib::Library {
ItemCategory _category; ItemCategory _category;
BattleItemCategory _battleCategory; BattleItemCategory _battleCategory;
int32_t _price; int32_t _price;
std::unordered_set<Arbutils::CaseInsensitiveConstString> _flags; std::unordered_set<uint32_t> _flags;
public: public:
Item(const Arbutils::CaseInsensitiveConstString& name, ItemCategory category, BattleItemCategory battleCategory, Item(const Arbutils::CaseInsensitiveConstString& name, ItemCategory category, BattleItemCategory battleCategory,
int32_t price, std::unordered_set<Arbutils::CaseInsensitiveConstString> flags); int32_t price, std::unordered_set<uint32_t> flags);
inline const Arbutils::CaseInsensitiveConstString& GetName() const { return _name; } inline const Arbutils::CaseInsensitiveConstString& GetName() const { return _name; }
inline ItemCategory GetCategory() const { return _category; } inline ItemCategory GetCategory() const { return _category; }
@ -26,6 +26,7 @@ namespace CreatureLib::Library {
inline const int32_t GetPrice() const { return _price; } inline const int32_t GetPrice() const { return _price; }
bool HasFlag(const Arbutils::CaseInsensitiveConstString& flag) const; bool HasFlag(const Arbutils::CaseInsensitiveConstString& flag) const;
bool HasFlag(uint32_t flag) const;
}; };
} }