Adds script hook for overriding incoming damage.
All checks were successful
continuous-integration/drone/push Build is passing

Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2021-10-29 18:24:46 +02:00
parent 0b9028ea97
commit 316ac12a01
2 changed files with 3 additions and 0 deletions

View File

@@ -13,6 +13,7 @@ uint32_t DamageLibrary::GetDamage(ExecutingAttack* attack, Creature* target, uin
uint32_t damage = static_cast<uint32_t>((((levelMod * static_cast<float>(bp) * statMod) / 50) + 2) *
GetDamageModifier(attack, target, hitIndex, hitData));
HOOK(OverrideDamage, attack, attack, target, hitIndex, &damage);
HOOK(OverrideIncomingDamage, target, attack, target, hitIndex, &damage);
return damage;
}