Removed StringView initialization, and use the default uninitialized pointer for it.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -50,7 +50,7 @@ namespace CreatureLib::Battling {
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std::unique_ptr<Script> _activeTalent = nullptr;
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std::unique_ptr<Script> _activeTalent = nullptr;
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bool _hasOverridenTalent;
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bool _hasOverridenTalent;
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ArbUt::StringView _overridenTalentName = ""_cnc;
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ArbUt::StringView _overridenTalentName;
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std::unordered_set<ArbUt::BorrowedPtr<Creature>> _seenOpponents;
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std::unordered_set<ArbUt::BorrowedPtr<Creature>> _seenOpponents;
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ArbUt::UniquePtrList<LearnedAttack> _attacks;
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ArbUt::UniquePtrList<LearnedAttack> _attacks;
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