Replace most collections with Arbutils collections for more safety.
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@@ -22,11 +22,11 @@ CreateCreature* CreateCreature::WithGender(Library::Gender gender) {
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CreateCreature* CreateCreature::WithAttack(const Arbutils::CaseInsensitiveConstString& attackName,
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AttackLearnMethod learnMethod) {
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if (_attacks.size() >= _library->GetSettings()->GetMaximalMoves())
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if (_attacks.Count() >= _library->GetSettings()->GetMaximalMoves())
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throw CreatureException("You have already set the maximum amount of allowed moves.");
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auto attackData = _library->GetAttackLibrary()->Get(attackName);
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_attacks.emplace_back(attackData, learnMethod);
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_attacks.Append(std::tuple(attackData, learnMethod));
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return this;
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}
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@@ -56,8 +56,8 @@ Creature* CreateCreature::Create() {
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}
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auto experience = _library->GetGrowthRateLibrary()->CalculateExperience(species->GetGrowthRate(), _level);
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auto attacks = std::vector<LearnedAttack*>(_attacks.size());
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for (size_t i = 0; i < attacks.size(); i++) {
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auto attacks = List<LearnedAttack*>(_attacks.Count());
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for (size_t i = 0; i < attacks.Count(); i++) {
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auto kv = _attacks[i];
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attacks[i] = new LearnedAttack(std::get<0>(kv), std::get<1>(kv));
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}
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