Replace most collections with Arbutils collections for more safety.
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This commit is contained in:
2020-03-22 19:21:40 +01:00
parent f190121e74
commit 27288563cd
40 changed files with 234 additions and 226 deletions

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@@ -2,28 +2,28 @@
#define CREATURELIB_BATTLEPARTY_HPP
#include <Arbutils/Assert.hpp>
#include <Arbutils/Collections/List.hpp>
#include "CreatureIndex.hpp"
#include "CreatureParty.hpp"
using namespace Arbutils::Collections;
namespace CreatureLib::Battling {
class BattleParty {
CreatureParty* _party;
std::vector<CreatureIndex> _responsibleIndices;
List<CreatureIndex> _responsibleIndices;
public:
BattleParty(CreatureParty* party, std::vector<CreatureIndex> responsibleIndices)
BattleParty(CreatureParty* party, const List<CreatureIndex>& responsibleIndices)
: _party(party), _responsibleIndices(responsibleIndices) {
AssertNotNull(_party)
}
inline CreatureParty* GetParty() const { return _party; }
inline const std::vector<CreatureIndex>& GetResponsibleIndices() const { return _responsibleIndices; }
inline const List<CreatureIndex>& GetResponsibleIndices() const { return _responsibleIndices; }
inline bool IsResponsibleForIndex(const CreatureIndex& index) const {
for (const auto& i : _responsibleIndices) {
if (i == index)
return true;
}
return false;
return _responsibleIndices.Contains(index);
}
inline bool IsResponsibleForIndex(uint8_t side, uint8_t index) const {