Support for ending battles when only one side has creatures that are available for battle.
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@@ -69,6 +69,7 @@ namespace CreatureLib::Battling {
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void SetBattleData(Battle* battle, BattleSide* side);
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Battle* GetBattle() const;
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BattleSide* GetBattleSide() const;
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void SetOnBattleField(bool value) {_onBattleField = value;}
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bool IsOnBattleField() const { return _onBattleField; }
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const std::string& GetNickname() const;
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