Update to newer Arbutils version.
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@@ -5,7 +5,7 @@
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using namespace CreatureLib::Battling;
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CreateCreature CreateCreature::WithVariant(const Arbutils::CaseInsensitiveConstString& variant) {
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CreateCreature CreateCreature::WithVariant(const ArbUt::CaseInsensitiveConstString& variant) {
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this->_variant = variant;
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return *this;
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}
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@@ -20,7 +20,7 @@ CreateCreature CreateCreature::WithGender(Library::Gender gender) {
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return *this;
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}
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CreateCreature CreateCreature::WithAttack(const Arbutils::CaseInsensitiveConstString& attackName,
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CreateCreature CreateCreature::WithAttack(const ArbUt::CaseInsensitiveConstString& attackName,
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AttackLearnMethod learnMethod) {
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if (_attacks.Count() >= _library->GetSettings()->GetMaximalMoves())
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throw CreatureException("You have already set the maximum amount of allowed moves.");
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@@ -31,7 +31,7 @@ CreateCreature CreateCreature::WithAttack(const Arbutils::CaseInsensitiveConstSt
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}
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Creature* CreateCreature::Create() {
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auto rand = Arbutils::Random();
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auto rand = ArbUt::Random();
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auto species = this->_library->GetSpeciesLibrary()->Get(this->_species.GetHash());
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auto variant = species->GetVariant(this->_variant);
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Library::TalentIndex talent;
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@@ -48,7 +48,7 @@ Creature* CreateCreature::Create() {
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if (gender == static_cast<Library::Gender>(-1)) {
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gender = species->GetRandomGender(rand);
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}
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borrowed_ptr<const Library::Item> heldItem;
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ArbUt::BorrowedPtr<const Library::Item> heldItem;
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if (!this->_heldItem.Empty()) {
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if (!_library->GetItemLibrary()->TryGet(this->_heldItem.GetHash(), heldItem)) {
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throw CreatureException("Invalid held item.");
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@@ -56,7 +56,7 @@ Creature* CreateCreature::Create() {
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}
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auto experience = _library->GetGrowthRateLibrary()->CalculateExperience(species->GetGrowthRate(), _level);
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auto attacks = List<LearnedAttack*>(_attacks.Count());
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auto attacks = ArbUt::List<LearnedAttack*>(_attacks.Count());
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for (size_t i = 0; i < _attacks.Count(); i++) {
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auto kv = _attacks[i];
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attacks.Append(new LearnedAttack(std::get<0>(kv), std::get<1>(kv)));
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