Update to newer Arbutils version.
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@@ -5,13 +5,13 @@ using namespace CreatureLib::Battling;
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export uint8_t CreatureLib_Battle_Construct(Battle*& out, const BattleLibrary* library, BattleParty* partyArr[],
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size_t numberOfParties, bool canFlee, uint8_t numberOfSides,
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uint8_t creaturesPerSide) {
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Try(List<BattleParty*> parties(partyArr, partyArr + numberOfParties);
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Try(ArbUt::List<BattleParty*> parties(partyArr, partyArr + numberOfParties);
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out = new Battle(library, parties, canFlee, numberOfSides, creaturesPerSide);)
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}
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export void CreatureLib_Battle_Destruct(const Battle* p) { delete p; }
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export const BattleLibrary* CreatureLib_Battle_GetLibrary(const Battle* p) { return p->GetLibrary(); }
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export const BattleLibrary* CreatureLib_Battle_GetLibrary(const Battle* p) { return p->GetLibrary().GetRaw(); }
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export uint8_t CreatureLib_Battle_CanUse(bool& out, Battle* p, const BaseTurnChoice* turnChoice) {
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Try(out = p->CanUse(turnChoice);)
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}
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@@ -49,7 +49,9 @@ export size_t CreatureLib_Battle_GetSidesCount(const Battle* p) { return p->GetS
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export BattleSide* const* CreatureLib_Battle_GetSides(const Battle* p) { return p->GetSides().RawData(); }
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export size_t CreatureLib_Battle_GetPartiesCount(const Battle* p) { return p->GetParties().Count(); }
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export BattleParty* const* CreatureLib_Battle_GetParties(const Battle* p) { return p->GetParties().RawData(); }
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export BattleParty* const* CreatureLib_Battle_GetParties(const Battle* p) {
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return reinterpret_cast<BattleParty* const*>(p->GetParties().RawData());
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}
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export Script* CreatureLib_Battle_GetVolatileScript(Battle* p, const char* key) {
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return p->GetVolatileScript(ConstString::GetHash(key));
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@@ -6,10 +6,9 @@ using namespace CreatureLib::Battling;
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// side, one after the other.
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export uint8_t CreatureLib_BattleParty_Construct(BattleParty*& out, CreatureParty* p, uint8_t creatureIndices[],
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size_t numberOfIndices) {
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Try(Arbutils::Collections::List<CreatureIndex> indices(numberOfIndices);
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for (size_t i = 0; i < numberOfIndices; i++) {
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indices[i] = CreatureIndex(creatureIndices[i * 2], creatureIndices[i * 2 + 1]);
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} out = new BattleParty(p, indices);)
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Try(ArbUt::List<CreatureIndex> indices(numberOfIndices); for (size_t i = 0; i < numberOfIndices; i++) {
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indices[i] = CreatureIndex(creatureIndices[i * 2], creatureIndices[i * 2 + 1]);
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} out = new BattleParty(p, indices);)
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}
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export void CreatureLib_BattleParty_Destruct(const BattleParty* p) { delete p; }
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@@ -1,7 +1,6 @@
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#include "../../src/Battling/Models/Creature.hpp"
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#include "../Core.hpp"
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using namespace CreatureLib::Battling;
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using ConstString = Arbutils::CaseInsensitiveConstString;
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export uint8_t CreatureLib_Creature_Construct(Creature*& out, const BattleLibrary* library,
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const CreatureLib::Library::CreatureSpecies* species,
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@@ -10,11 +9,11 @@ export uint8_t CreatureLib_Creature_Construct(Creature*& out, const BattleLibrar
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uint8_t coloring, const CreatureLib::Library::Item* heldItem,
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const char* nickname, bool secretTalent, uint8_t talent,
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LearnedAttack* attacks[], size_t attacksNum, bool allowedExperienceGain) {
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Try(auto attacksVec = List<LearnedAttack*>(attacks, attacks + attacksNum);
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out = new Creature(library, borrowed_ptr<const CreatureLib::Library::CreatureSpecies>(species), variant, level,
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experience, uid, gender, coloring, borrowed_ptr<const CreatureLib::Library::Item>(heldItem),
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nickname, CreatureLib::Library::TalentIndex(secretTalent, talent), attacksVec,
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allowedExperienceGain);)
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Try(auto attacksVec = ArbUt::List<LearnedAttack*>(attacks, attacks + attacksNum);
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out = new Creature(library, ArbUt::BorrowedPtr<const CreatureLib::Library::CreatureSpecies>(species), variant,
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level, experience, uid, gender, coloring,
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ArbUt::BorrowedPtr<const CreatureLib::Library::Item>(heldItem), nickname,
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CreatureLib::Library::TalentIndex(secretTalent, talent), attacksVec, allowedExperienceGain);)
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};
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export void CreatureLib_Creature_Destruct(const Creature* p) { delete p; }
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@@ -32,16 +31,16 @@ SIMPLE_GET_FUNC(Creature, GetGender, CreatureLib::Library::Gender);
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SIMPLE_GET_FUNC(Creature, GetColoring, uint8_t);
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export bool CreatureLib_Creature_HasHeldItem(const Creature* p, const char* name) {
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return p->HasHeldItem(ConstString(name));
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return p->HasHeldItem(ArbUt::CaseInsensitiveConstString(name));
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}
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export bool CreatureLib_Creature_HasHeldItemWithHash(const Creature* p, uint32_t hash) { return p->HasHeldItem(hash); }
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetHeldItem, const CreatureLib::Library::Item*);
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export uint8_t CreatureLib_Creature_SetHeldItem(Creature* p, const char* name) {
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Try(p->SetHeldItem(ConstString(name));)
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Try(p->SetHeldItem(ArbUt::CaseInsensitiveConstString(name));)
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}
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export uint8_t CreatureLib_Creature_SetHeldItemWithHash(Creature* p, uint32_t hash) { Try(p->SetHeldItem(hash);) }
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export void CreatureLib_Creature_SetHeldItemFromItem(Creature* p, const CreatureLib::Library::Item* item) {
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return p->SetHeldItem(borrowed_ptr<const CreatureLib::Library::Item>(item));
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return p->SetHeldItem(ArbUt::BorrowedPtr<const CreatureLib::Library::Item>(item));
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}
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SIMPLE_GET_FUNC(Creature, GetCurrentHealth, uint32_t);
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SIMPLE_GET_FUNC(Creature, GetBattle, Battle*);
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@@ -60,33 +59,33 @@ export uint8_t CreatureLib_Creature_Heal(Creature* p, uint32_t health, bool canR
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Try(p->Heal(health, canRevive);)
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}
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export uint8_t CreatureLib_Creature_OverrideActiveTalent(Creature* p, const char* talent) {
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Try(p->OverrideActiveTalent(ConstString(talent));)
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Try(p->OverrideActiveTalent(ArbUt::CaseInsensitiveConstString(talent));)
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}
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export uint8_t CreatureLib_Creature_AddExperience(Creature* p, uint32_t experience) {
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Try(p->AddExperience(experience);)
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}
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export uint8_t CreatureLib_Creature_ClearVolatileScripts(Creature* p) { Try(p->ClearVolatileScripts();) }
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export uint8_t CreatureLib_Creature_AddVolatileScriptByName(Creature* p, const char* scriptName) {
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Try(p->AddVolatileScript(ConstString(scriptName));)
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Try(p->AddVolatileScript(ArbUt::CaseInsensitiveConstString(scriptName));)
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}
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export uint8_t CreatureLib_Creature_AddVolatileScript(Creature* p, Script* script) {
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Try(p->AddVolatileScript(script);)
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}
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export uint8_t CreatureLib_Creature_RemoveVolatileScriptByName(Creature* p, const char* scriptName) {
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Try(p->RemoveVolatileScript(ConstString(scriptName));)
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Try(p->RemoveVolatileScript(ArbUt::CaseInsensitiveConstString(scriptName));)
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}
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export uint8_t CreatureLib_Creature_RemoveVolatileScript(Creature* p, Script* script) {
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Try(p->RemoveVolatileScript(script);)
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}
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export bool CreatureLib_Creature_HasVolatileScript(Creature* p, const char* scriptName) {
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return p->HasVolatileScript(ConstString(scriptName));
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return p->HasVolatileScript(ArbUt::CaseInsensitiveConstString(scriptName));
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}
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export size_t CreatureLib_Creature_GetAttacksCount(Creature* p) { return p->GetAttacks().Count(); }
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export LearnedAttack* const* CreatureLib_Creature_GetAttacks(Creature* p) { return p->GetAttacks().RawData(); }
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetDisplaySpecies, const CreatureLib::Library::CreatureSpecies*);
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetDisplayVariant, const CreatureLib::Library::SpeciesVariant*);
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export void CreatureLib_Creature_SetDisplaySpecies(Creature* p, const CreatureLib::Library::CreatureSpecies* species) {
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return p->SetDisplaySpecies(borrowed_ptr<const CreatureLib::Library::CreatureSpecies>(species));
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return p->SetDisplaySpecies(ArbUt::BorrowedPtr<const CreatureLib::Library::CreatureSpecies>(species));
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}
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export void CreatureLib_Creature_SetDisplayVariant(Creature* p, const CreatureLib::Library::SpeciesVariant* variant) {
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return p->SetDisplayVariant(variant);
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@@ -4,7 +4,7 @@ using namespace CreatureLib::Battling;
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export CreatureParty* CreatureLib_CreatureParty_ConstructWithSize(size_t size) { return new CreatureParty(size); }
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export CreatureParty* CreatureLib_CreatureParty_ConstructFromArray(Creature* creatures[], size_t size) {
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return new CreatureParty(Arbutils::Collections::List<Creature*>(creatures, creatures + size));
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return new CreatureParty(ArbUt::List<Creature*>(creatures, creatures + size));
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}
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export void CreatureLib_CreatureParty_Destruct(const CreatureParty* p) { delete p; }
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@@ -5,7 +5,7 @@ using namespace CreatureLib::Battling;
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export uint8_t CreatureLib_ExecutingAttack_Construct(ExecutingAttack*& out, Creature* const* targets,
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size_t targetCount, uint8_t numberHits, Creature* user,
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LearnedAttack* attack, Script* script) {
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Try(auto ls = List<Creature*>(targets, targets + targetCount);
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Try(auto ls = ArbUt::List<Creature*>(targets, targets + targetCount);
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out = new ExecutingAttack(ls, numberHits, user, attack, script);)
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}
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@@ -4,7 +4,8 @@ using namespace CreatureLib::Battling;
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export uint8_t CreatureLib_LearnedAttack_Construct(LearnedAttack*& out, const CreatureLib::Library::AttackData* attack,
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uint8_t maxUses, AttackLearnMethod learnMethod) {
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Try(out = new LearnedAttack(borrowed_ptr<const CreatureLib::Library::AttackData>(attack), maxUses, learnMethod);)
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Try(out = new LearnedAttack(ArbUt::BorrowedPtr<const CreatureLib::Library::AttackData>(attack), maxUses,
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learnMethod);)
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}
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export void CreatureLib_LearnedAttack_Destruct(LearnedAttack* p) { delete p; }
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@@ -11,7 +11,8 @@ export const char* CreatureLib_Script_GetName(Script* p) { return p->GetName().c
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export uint8_t CreatureLib_Script_OnBeforeTurn(Script* p, const BaseTurnChoice* choice) {
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Try(p->OnBeforeTurn(choice));
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}
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export uint8_t CreatureLib_Script_ChangeAttack(Script* p, AttackTurnChoice* choice, ConstString* outAttack) {
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export uint8_t CreatureLib_Script_ChangeAttack(Script* p, AttackTurnChoice* choice,
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ArbUt::CaseInsensitiveConstString* outAttack) {
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Try(p->ChangeAttack(choice, outAttack));
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}
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export uint8_t CreatureLib_Script_PreventAttack(Script* p, ExecutingAttack* attack, bool* outResult) {
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@@ -11,5 +11,5 @@ export uint8_t CreatureLib_ScriptResolver_Initialize(ScriptResolver* p, BattleLi
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};
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export uint8_t CreatureLib_ScriptResolver_LoadScript(Script*& out, ScriptResolver* p, ScriptCategory category,
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const char* scriptName) {
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Try(out = p->LoadScript(category, ConstString(scriptName));)
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Try(out = p->LoadScript(category, ArbUt::CaseInsensitiveConstString(scriptName));)
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};
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@@ -11,18 +11,18 @@ export uint8_t CreatureLib_AttackData_Construct(AttackData*& out, const char* na
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Try({
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std::unordered_set<uint32_t> conversedFlags(flagsCount);
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for (size_t i = 0; i < flagsCount; i++) {
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conversedFlags.insert(ConstString::GetHash(flags[i]));
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conversedFlags.insert(ArbUt::CaseInsensitiveConstString::GetHash(flags[i]));
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}
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Arbutils::Collections::List<EffectParameter*> effectParameterList(effectParameterCount);
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ArbUt::List<EffectParameter*> effectParameterList(effectParameterCount);
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for (size_t i = 0; i < effectParameterCount; i++) {
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effectParameterList[i] = effectParameters[i];
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}
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auto effect =
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new SecondaryEffect(effectChance, Arbutils::CaseInsensitiveConstString(effectName), effectParameterList);
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new SecondaryEffect(effectChance, ArbUt::CaseInsensitiveConstString(effectName), effectParameterList);
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out = new AttackData(ConstString(name), type, category, power, accuracy, baseUsage, target, priority, effect,
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conversedFlags);
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out = new AttackData(ArbUt::CaseInsensitiveConstString(name), type, category, power, accuracy, baseUsage,
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target, priority, effect, conversedFlags);
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})
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};
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@@ -51,7 +51,7 @@ export const char* CreatureLib_AttackData_GetSecondaryEffectName(const AttackDat
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}
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export bool CreatureLib_AttackData_HasFlag(const AttackData* p, const char* key) {
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return p->HasFlag(ConstString::GetHash(key));
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return p->HasFlag(ArbUt::CaseInsensitiveConstString::GetHash(key));
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}
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#undef SIMPLE_GET_FUNC
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@@ -2,7 +2,7 @@
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#define BASELIBRARY(simpleName, fullname, returnType) \
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export uint8_t simpleName##_Insert(fullname* p, const char* name, returnType* t) { \
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Try(p->Insert(Arbutils::CaseInsensitiveConstString::GetHash(name), t);) \
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Try(p->Insert(ArbUt::CaseInsensitiveConstString::GetHash(name), t);) \
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} \
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\
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export uint8_t simpleName##_InsertWithHash(fullname* p, uint32_t hashedKey, returnType* t) { \
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@@ -10,27 +10,27 @@
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} \
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\
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export uint8_t simpleName##_Delete(fullname* p, const char* name) { \
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Try(p->Delete(Arbutils::CaseInsensitiveConstString::GetHash(name));) \
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Try(p->Delete(ArbUt::CaseInsensitiveConstString::GetHash(name));) \
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} \
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\
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export uint8_t simpleName##_DeleteWithHash(fullname* p, uint32_t hashedKey) { Try(p->Delete(hashedKey);) } \
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\
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export bool simpleName##_TryGet(fullname* p, const char* name, const returnType*& out) { \
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borrowed_ptr<const returnType> o; \
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auto v = p->TryGet(Arbutils::CaseInsensitiveConstString::GetHash(name), o); \
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ArbUt::BorrowedPtr<const returnType> o; \
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auto v = p->TryGet(ArbUt::CaseInsensitiveConstString::GetHash(name), o); \
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out = o.operator->(); \
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return v; \
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} \
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\
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export bool simpleName##_TryGetWithHash(fullname* p, uint32_t hashedKey, const returnType*& out) { \
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borrowed_ptr<const returnType> o; \
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ArbUt::BorrowedPtr<const returnType> o; \
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auto v = p->TryGet(hashedKey, o); \
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out = o.operator->(); \
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return v; \
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} \
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\
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export uint8_t simpleName##_Get(fullname* p, const char* name, const returnType*& out) { \
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Try(out = p->Get(Arbutils::CaseInsensitiveConstString::GetHash(name)).operator->();) \
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Try(out = p->Get(ArbUt::CaseInsensitiveConstString::GetHash(name)).operator->();) \
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} \
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\
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export uint8_t simpleName##_GetWithHash(fullname* p, uint32_t hashedKey, const returnType*& out) { \
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@@ -6,8 +6,8 @@ export uint8_t CreatureLib_CreatureSpecies_Construct(CreatureSpecies*& out, uint
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SpeciesVariant* defaultVariant, float genderRatio,
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const char* growthRate, uint8_t captureRate) {
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Try(out = new CreatureSpecies(id, Arbutils::CaseInsensitiveConstString(name), defaultVariant, genderRatio,
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Arbutils::CaseInsensitiveConstString(growthRate), captureRate);)
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Try(out = new CreatureSpecies(id, ArbUt::CaseInsensitiveConstString(name), defaultVariant, genderRatio,
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ArbUt::CaseInsensitiveConstString(growthRate), captureRate);)
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}
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export void CreatureLib_CreatureSpecies_Destruct(const CreatureSpecies* p) { delete p; }
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@@ -23,21 +23,21 @@ export const char* CreatureLib_CreatureSpecies_GetGrowthRate(const CreatureSpeci
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return p->GetGrowthRate().c_str();
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}
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export bool CreatureLib_CreatureSpecies_HasVariant(const CreatureSpecies* p, const char* name) {
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return p->HasVariant(Arbutils::CaseInsensitiveConstString::GetHash(name));
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return p->HasVariant(ArbUt::CaseInsensitiveConstString::GetHash(name));
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}
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export bool CreatureLib_CreatureSpecies_HasVariantWithHash(const CreatureSpecies* p, uint32_t hash) {
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return p->HasVariant(hash);
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}
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export bool CreatureLib_CreatureSpecies_TryGetVariant(const CreatureSpecies* p, const char* name,
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const SpeciesVariant*& out) {
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borrowed_ptr<const SpeciesVariant> o;
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auto res = p->TryGetVariant(Arbutils::CaseInsensitiveConstString::GetHash(name), o);
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ArbUt::BorrowedPtr<const SpeciesVariant> o;
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auto res = p->TryGetVariant(ArbUt::CaseInsensitiveConstString::GetHash(name), o);
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out = o.GetRaw();
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return res;
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}
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export bool CreatureLib_CreatureSpecies_TryGetVariantWithHash(const CreatureSpecies* p, uint32_t hash,
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const SpeciesVariant*& out) {
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borrowed_ptr<const SpeciesVariant> o;
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ArbUt::BorrowedPtr<const SpeciesVariant> o;
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auto res = p->TryGetVariant(hash, o);
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out = o.GetRaw();
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return res;
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@@ -45,14 +45,14 @@ export bool CreatureLib_CreatureSpecies_TryGetVariantWithHash(const CreatureSpec
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export uint8_t CreatureLib_CreatureSpecies_GetVariant(const SpeciesVariant*& out, const CreatureSpecies* p,
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const char* name) {
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Try(out = p->GetVariant(Arbutils::CaseInsensitiveConstString::GetHash(name)).GetRaw();)
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Try(out = p->GetVariant(ArbUt::CaseInsensitiveConstString::GetHash(name)).GetRaw();)
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}
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export uint8_t CreatureLib_CreatureSpecies_GetVariantWithHash(const SpeciesVariant* out, const CreatureSpecies* p,
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uint32_t hash) {
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Try(out = p->GetVariant(hash).GetRaw();)
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}
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export uint8_t CreatureLib_CreatureSpecies_SetVariant(CreatureSpecies* p, const char* name, SpeciesVariant* variant) {
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Try(p->SetVariant(Arbutils::CaseInsensitiveConstString(name), variant);)
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Try(p->SetVariant(ArbUt::CaseInsensitiveConstString(name), variant);)
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}
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#undef SIMPLE_GET_FUNC
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@@ -6,7 +6,7 @@ export EffectParameter* CreatureLib_EffectParameter_FromBool(bool b) { return ne
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export EffectParameter* CreatureLib_EffectParameter_FromInt(int64_t i) { return new EffectParameter(i); }
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export EffectParameter* CreatureLib_EffectParameter_FromFloat(float f) { return new EffectParameter(f); }
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export EffectParameter* CreatureLib_EffectParameter_FromString(const char* c) {
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return new EffectParameter(Arbutils::CaseInsensitiveConstString(c));
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return new EffectParameter(ArbUt::CaseInsensitiveConstString(c));
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}
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export void CreatureLib_EffectParameter_Destruct(const EffectParameter* p) { delete p; }
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@@ -5,7 +5,7 @@
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using namespace CreatureLib::Library;
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export GrowthRate* CreatureLib_LookupGrowthRate_Construct(uint32_t experiencePerLevel[], size_t count) {
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Arbutils::Collections::List<uint32_t> exp(experiencePerLevel, experiencePerLevel + count);
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ArbUt::List<uint32_t> exp(experiencePerLevel, experiencePerLevel + count);
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return new LookupGrowthRate(exp);
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};
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@@ -10,7 +10,7 @@ export void CreatureLib_GrowthRateLibrary_Destruct(GrowthRateLibrary* p) { delet
|
||||
|
||||
export uint8_t CreatureLib_GrowthRateLibrary_CalculateLevel(uint8_t& out, GrowthRateLibrary* library,
|
||||
const char* growthRate, uint32_t experience) {
|
||||
Try(out = library->CalculateLevel(Arbutils::CaseInsensitiveConstString::GetHash(growthRate), experience);)
|
||||
Try(out = library->CalculateLevel(ArbUt::CaseInsensitiveConstString::GetHash(growthRate), experience);)
|
||||
}
|
||||
export uint8_t CreatureLib_GrowthRateLibrary_CalculateLevelWithHash(uint8_t& out, GrowthRateLibrary* library,
|
||||
uint32_t growthRateHash, uint32_t experience) {
|
||||
@@ -19,7 +19,7 @@ export uint8_t CreatureLib_GrowthRateLibrary_CalculateLevelWithHash(uint8_t& out
|
||||
|
||||
export uint8_t CreatureLib_GrowthRateLibrary_CalculateExperience(uint32_t& out, GrowthRateLibrary* library,
|
||||
const char* growthRate, uint8_t level) {
|
||||
Try(out = library->CalculateExperience(Arbutils::CaseInsensitiveConstString::GetHash(growthRate), level);)
|
||||
Try(out = library->CalculateExperience(ArbUt::CaseInsensitiveConstString::GetHash(growthRate), level);)
|
||||
}
|
||||
|
||||
export uint8_t CreatureLib_GrowthRateLibrary_CalculateExperienceWithHash(uint32_t& out, GrowthRateLibrary* library,
|
||||
@@ -28,7 +28,7 @@ export uint8_t CreatureLib_GrowthRateLibrary_CalculateExperienceWithHash(uint32_
|
||||
}
|
||||
export uint8_t CreatureLib_GrowthRateLibrary_AddGrowthRate(GrowthRateLibrary* library, const char* growthRateName,
|
||||
GrowthRate* growthRate) {
|
||||
Try(library->AddGrowthRate(Arbutils::CaseInsensitiveConstString::GetHash(growthRateName), growthRate);)
|
||||
Try(library->AddGrowthRate(ArbUt::CaseInsensitiveConstString::GetHash(growthRateName), growthRate);)
|
||||
}
|
||||
|
||||
export uint8_t CreatureLib_GrowthRateLibrary_AddGrowthRateWithHash(GrowthRateLibrary* library, uint32_t growthRateHash,
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "../../src/Library/Items/Item.hpp"
|
||||
#include "../Core.hpp"
|
||||
using namespace CreatureLib::Library;
|
||||
using ConstString = Arbutils::CaseInsensitiveConstString;
|
||||
using ConstString = ArbUt::CaseInsensitiveConstString;
|
||||
|
||||
export Item* CreatureLib_Item_Construct(const char* name, ItemCategory category, BattleItemCategory battleCategory,
|
||||
int32_t price, const char* flags[], size_t flagsCount) {
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#include "../Core.hpp"
|
||||
|
||||
using namespace CreatureLib::Library;
|
||||
using ConstString = Arbutils::CaseInsensitiveConstString;
|
||||
|
||||
export SpeciesVariant* CreatureLib_SpeciesVariant_Construct(
|
||||
const char* name, float height, float weight, uint32_t baseExperience, uint8_t types[], size_t typeLength,
|
||||
@@ -10,17 +9,17 @@ export SpeciesVariant* CreatureLib_SpeciesVariant_Construct(
|
||||
uint16_t baseMagicalDefense, uint16_t baseSpeed, const char* talents[], size_t talentsLength,
|
||||
const char* secretTalents[], size_t secretTalentsLength, const LearnableAttacks* attacks) {
|
||||
|
||||
auto talentsWrapped = Arbutils::Collections::List<ConstString>(talentsLength);
|
||||
auto talentsWrapped = ArbUt::List<ArbUt::CaseInsensitiveConstString>(talentsLength);
|
||||
for (size_t i = 0; i < talentsLength; i++) {
|
||||
talentsWrapped.Append(ConstString(talents[i]));
|
||||
talentsWrapped.Append(ArbUt::CaseInsensitiveConstString(talents[i]));
|
||||
}
|
||||
auto secretTalentsWrapped = Arbutils::Collections::List<ConstString>(secretTalentsLength);
|
||||
auto secretTalentsWrapped = ArbUt::List<ArbUt::CaseInsensitiveConstString>(secretTalentsLength);
|
||||
for (size_t i = 0; i < secretTalentsLength; i++) {
|
||||
secretTalentsWrapped.Append(ConstString(secretTalents[i]));
|
||||
secretTalentsWrapped.Append(ArbUt::CaseInsensitiveConstString(secretTalents[i]));
|
||||
}
|
||||
|
||||
return new SpeciesVariant(Arbutils::CaseInsensitiveConstString(name), height, weight, baseExperience,
|
||||
Arbutils::Collections::List<uint8_t>(types, types + typeLength),
|
||||
return new SpeciesVariant(ArbUt::CaseInsensitiveConstString(name), height, weight, baseExperience,
|
||||
ArbUt::List<uint8_t>(types, types + typeLength),
|
||||
CreatureLib::Library::StatisticSet<uint16_t>(baseHealth, baseAttack, baseDefense,
|
||||
baseMagicalAttack, baseMagicalDefense,
|
||||
baseSpeed),
|
||||
|
||||
@@ -9,14 +9,14 @@ export TypeLibrary* CreatureLib_TypeLibrary_Construct(size_t initialCapacity) {
|
||||
export void CreatureLib_TypeLibrary_Destruct(const TypeLibrary* p) { delete p; }
|
||||
|
||||
export uint8_t CreatureLib_TypeLibrary_GetTypeId(uint8_t& out, const TypeLibrary* p, const char* type) {
|
||||
Try(out = p->GetTypeId(Arbutils::CaseInsensitiveConstString::GetHash(type));)
|
||||
Try(out = p->GetTypeId(ArbUt::CaseInsensitiveConstString::GetHash(type));)
|
||||
}
|
||||
export uint8_t CreatureLib_TypeLibrary_GetTypeIdWithHash(uint8_t& out, const TypeLibrary* p, uint32_t type) {
|
||||
Try(out = p->GetTypeId(type);)
|
||||
}
|
||||
|
||||
export uint8_t CreatureLib_TypeLibrary_RegisterType(uint8_t& out, TypeLibrary* p, const char* type) {
|
||||
Try(out = p->RegisterType(Arbutils::CaseInsensitiveConstString::GetHash(type));)
|
||||
Try(out = p->RegisterType(ArbUt::CaseInsensitiveConstString::GetHash(type));)
|
||||
}
|
||||
export uint8_t CreatureLib_TypeLibrary_RegisterTypeWithHash(uint8_t& out, TypeLibrary* p, uint32_t type) {
|
||||
Try(out = p->RegisterType(type);)
|
||||
@@ -34,5 +34,5 @@ export uint8_t CreatureLib_TypeLibrary_GetSingleEffectiveness(float& out, TypeLi
|
||||
|
||||
export uint8_t CreatureLib_TypeLibrary_GetEffectiveness(float& out, TypeLibrary* p, uint8_t attacking,
|
||||
uint8_t defensive[], size_t defensiveCount) {
|
||||
Try(out = p->GetEffectiveness(attacking, List<uint8_t>(defensive, defensive + defensiveCount));)
|
||||
Try(out = p->GetEffectiveness(attacking, ArbUt::List<uint8_t>(defensive, defensive + defensiveCount));)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user