Adds swap event when two creatures swap positions.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2021-03-28 11:58:26 +02:00
parent acacd02ef9
commit 23bd0da646
5 changed files with 25 additions and 2 deletions

View File

@@ -8,7 +8,7 @@ namespace CreatureLib::Battling {
public:
FailEvent(ArbUt::BorrowedPtr<Creature> c) noexcept : _creature(c) {}
EventDataKind GetKind() const noexcept override { return EventDataKind ::Faint; }
EventDataKind GetKind() const noexcept override { return EventDataKind ::Fail; }
const ArbUt::BorrowedPtr<Creature>& GetCreature() const noexcept { return _creature; }
};
}

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@@ -0,0 +1,21 @@
#ifndef SWAPEVENT_HPP
#define SWAPEVENT_HPP
namespace CreatureLib::Battling {
class SwapEvent final : public EventData {
u8 _sideIndex;
u8 _positionA;
u8 _positionB;
public:
SwapEvent(u8 sideIndex, u8 positionA, u8 positionB) noexcept
: _sideIndex(sideIndex), _positionA(positionA), _positionB(positionB) {}
EventDataKind GetKind() const noexcept override { return EventDataKind ::Swap; }
inline u8 GetSideIndex() const noexcept { return _sideIndex; }
inline u8 GetPositionA() const noexcept { return _positionA; }
inline u8 GetPositionB() const noexcept { return _positionB; }
};
}
#endif // SWAPEVENT_HPP