Cleanup of C Interface, remove use of operator->, as it will throw when null.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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c6974b6b5b
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@ -22,14 +22,14 @@ export bool CreatureLib_Battle_CanFlee(const Battle* p) { return p->CanFlee(); }
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export uint8_t CreatureLib_Battle_CheckChoicesSetAndRun(Battle* p) { Try(p->CheckChoicesSetAndRun();) }
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export ChoiceQueue* CreatureLib_Battle_GetCurrentTurnQueue(const Battle* p) {
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return p->GetCurrentTurnQueue().operator->();
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return p->GetCurrentTurnQueue().GetRaw();
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}
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export BattleRandom* CreatureLib_Battle_GetRandom(Battle* p) { return p->GetRandom(); }
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export uint8_t CreatureLib_Battle_CreatureInField(bool& out, const Battle* p, Creature* c) {
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Try(out = p->CreatureInField(c);)
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}
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export uint8_t CreatureLib_Battle_GetCreature(Creature*& out, const Battle* p, uint8_t side, uint8_t target) {
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Try(out = p->GetCreature(side, target).operator->();)
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Try(out = p->GetCreature(side, target).GetRaw();)
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}
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export uint8_t CreatureLib_Battle_ForceRecall(Battle* p, uint8_t side, uint8_t target) {
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@ -13,16 +13,8 @@ export uint8_t CreatureLib_BattleLibrary_Construct(const BattleLibrary*& out,
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export void CreatureLib_BattleLibrary_Destruct(const BattleLibrary* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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#define SIMPLE_GET_FUNC_SMART_PTR(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().operator->(); }
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SIMPLE_GET_FUNC_SMART_PTR(BattleLibrary, GetStaticLib, const CreatureLib::Library::DataLibrary*);
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SIMPLE_GET_FUNC_SMART_PTR(BattleLibrary, GetStatCalculator, const BattleStatCalculator*);
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SIMPLE_GET_FUNC_SMART_PTR(BattleLibrary, GetDamageLibrary, const DamageLibrary*);
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SIMPLE_GET_FUNC_SMART_PTR(BattleLibrary, GetMiscLibrary, const MiscLibrary*);
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SIMPLE_GET_FUNC_SMART_PTR(BattleLibrary, GetExperienceLibrary, const ExperienceLibrary*);
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#undef SIMPLE_GET_FUNC
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#undef SIMPLE_GET_FUNC_SMART_PTR
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SMART_GET_FUNC(BattleLibrary, GetStaticLib, const CreatureLib::Library::DataLibrary*);
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SMART_GET_FUNC(BattleLibrary, GetStatCalculator, const BattleStatCalculator*);
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SMART_GET_FUNC(BattleLibrary, GetDamageLibrary, const DamageLibrary*);
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SMART_GET_FUNC(BattleLibrary, GetMiscLibrary, const MiscLibrary*);
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SMART_GET_FUNC(BattleLibrary, GetExperienceLibrary, const ExperienceLibrary*);
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@ -18,13 +18,8 @@ export uint8_t CreatureLib_Creature_Construct(Creature*& out, const BattleLibrar
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export void CreatureLib_Creature_Destruct(const Creature* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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#define SIMPLE_GET_FUNC_SMART_PTR(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().operator->(); }
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetSpecies, const CreatureLib::Library::CreatureSpecies*);
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetVariant, const CreatureLib::Library::SpeciesVariant*);
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BORROWED_GET_FUNC(Creature, GetSpecies, const CreatureLib::Library::CreatureSpecies*);
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BORROWED_GET_FUNC(Creature, GetVariant, const CreatureLib::Library::SpeciesVariant*);
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export uint8_t CreatureLib_Creature_ChangeVariant(Creature* p, const CreatureLib::Library::SpeciesVariant* variant) {
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Try(p->ChangeVariant(variant);)
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@ -39,7 +34,7 @@ export bool CreatureLib_Creature_HasHeldItem(const Creature* p, const char* name
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return p->HasHeldItem(ArbUt::StringView(name));
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}
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export bool CreatureLib_Creature_HasHeldItemWithHash(const Creature* p, uint32_t hash) { return p->HasHeldItem(hash); }
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetHeldItem, const CreatureLib::Library::Item*);
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BORROWED_GET_FUNC(Creature, GetHeldItem, const CreatureLib::Library::Item*);
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export uint8_t CreatureLib_Creature_SetHeldItem(Creature* p, const char* name) {
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Try(p->SetHeldItem(ArbUt::StringView(name));)
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}
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@ -48,8 +43,8 @@ export void CreatureLib_Creature_SetHeldItemFromItem(Creature* p, const Creature
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return p->SetHeldItem(ArbUt::BorrowedPtr<const CreatureLib::Library::Item>(item));
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}
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SIMPLE_GET_FUNC(Creature, GetCurrentHealth, uint32_t);
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetBattle, Battle*);
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetBattleSide, BattleSide*);
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BORROWED_GET_FUNC(Creature, GetBattle, Battle*);
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BORROWED_GET_FUNC(Creature, GetBattleSide, BattleSide*);
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SIMPLE_GET_FUNC(Creature, IsOnBattleField, bool);
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export const char* CreatureLib_Creature_GetNickname(Creature* p) { return p->GetNickname().data(); }
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export bool CreatureLib_Creature_HasType(Creature* p, uint8_t type) { return p->HasType(type); }
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@ -87,8 +82,8 @@ export size_t CreatureLib_Creature_GetAttacksCount(Creature* p) { return p->GetA
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export LearnedAttack* const* CreatureLib_Creature_GetAttack(Creature* p, size_t index) {
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return p->GetAttacks().RawData();
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}
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetDisplaySpecies, const CreatureLib::Library::CreatureSpecies*);
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SIMPLE_GET_FUNC_SMART_PTR(Creature, GetDisplayVariant, const CreatureLib::Library::SpeciesVariant*);
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BORROWED_GET_FUNC(Creature, GetDisplaySpecies, const CreatureLib::Library::CreatureSpecies*);
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BORROWED_GET_FUNC(Creature, GetDisplayVariant, const CreatureLib::Library::SpeciesVariant*);
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export void CreatureLib_Creature_SetDisplaySpecies(Creature* p, const CreatureLib::Library::CreatureSpecies* species) {
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return p->SetDisplaySpecies(ArbUt::BorrowedPtr<const CreatureLib::Library::CreatureSpecies>(species));
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}
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@ -110,6 +105,3 @@ export uint32_t CreatureLib_Creature_GetBaseStat(Creature* p, CreatureLib::Libra
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export int8_t CreatureLib_Creature_GetStatBoost(Creature* p, CreatureLib::Library::Statistic stat) {
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return p->GetStatBoost(stat);
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}
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#undef SIMPLE_GET_FUNC
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#undef SIMPLE_GET_FUNC_SMART_PTR
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@ -10,7 +10,7 @@ export CreatureParty* CreatureLib_CreatureParty_ConstructFromArray(Creature* cre
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export void CreatureLib_CreatureParty_Destruct(const CreatureParty* p) { delete p; }
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export uint8_t CreatureLib_CreatureParty_GetAtIndex(Creature*& out, const CreatureParty* p, size_t index) {
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Try(out = p->GetAtIndex(index).operator->();)
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Try(out = p->GetAtIndex(index).GetRaw();)
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}
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export uint8_t CreatureLib_CreatureParty_Switch(CreatureParty* p, size_t a, size_t b) { Try(p->Switch(a, b);) }
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@ -4,25 +4,17 @@ using namespace CreatureLib::Battling;
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export void CreatureLib_EventData_Destruct(const EventData* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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#define SIMPLE_GET_FUNC_SMART_PTR(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().operator->(); }
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SIMPLE_GET_FUNC(EventData, GetKind, EventDataKind);
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SIMPLE_GET_FUNC_SMART_PTR(DamageEvent, GetCreature, Creature*);
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BORROWED_GET_FUNC(DamageEvent, GetCreature, Creature*);
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SIMPLE_GET_FUNC(DamageEvent, GetDamageSource, DamageSource);
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SIMPLE_GET_FUNC(DamageEvent, GetOriginalHealth, uint32_t);
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SIMPLE_GET_FUNC(DamageEvent, GetNewHealth, uint32_t);
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SIMPLE_GET_FUNC_SMART_PTR(HealEvent, GetCreature, Creature*);
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BORROWED_GET_FUNC(HealEvent, GetCreature, Creature*);
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SIMPLE_GET_FUNC(HealEvent, GetOriginalHealth, uint32_t);
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SIMPLE_GET_FUNC(HealEvent, GetNewHealth, uint32_t);
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SIMPLE_GET_FUNC_SMART_PTR(FaintEvent, GetCreature, Creature*);
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BORROWED_GET_FUNC(FaintEvent, GetCreature, Creature*);
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export const char* CreatureLib_DisplayTextEvent_GetText(const DisplayTextEvent* p) { return p->GetText().c_str(); }
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#undef SIMPLE_GET_FUNC
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#undef SIMPLE_GET_FUNC_SMART_PTR
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@ -22,7 +22,7 @@ export bool CreatureLib_ExecutingAttack_IsCreatureTarget(ExecutingAttack* p, Cre
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}
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export Creature* CreatureLib_ExecutingAttack_GetUser(ExecutingAttack* p) { return p->GetUser().GetRaw(); }
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export LearnedAttack* CreatureLib_ExecutingAttack_GetAttack(ExecutingAttack* p) { return p->GetAttack().operator->(); }
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export LearnedAttack* CreatureLib_ExecutingAttack_GetAttack(ExecutingAttack* p) { return p->GetAttack().GetRaw(); }
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#define HITDATA_GET_FUNC(name, returnType) \
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export returnType CreatureLib_HitData##_##name(const ExecutingAttack::HitData* p) { return p->name(); }
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@ -9,13 +9,7 @@ export uint8_t CreatureLib_LearnedAttack_Construct(LearnedAttack*& out, const Cr
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}
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export void CreatureLib_LearnedAttack_Destruct(LearnedAttack* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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#define SIMPLE_GET_FUNC_SMART_PTR(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().operator->(); }
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SIMPLE_GET_FUNC_SMART_PTR(LearnedAttack, GetAttack, const CreatureLib::Library::AttackData*);
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BORROWED_GET_FUNC(LearnedAttack, GetAttack, const CreatureLib::Library::AttackData*);
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SIMPLE_GET_FUNC(LearnedAttack, GetMaxUses, uint8_t);
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SIMPLE_GET_FUNC(LearnedAttack, GetRemainingUses, uint8_t);
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SIMPLE_GET_FUNC(LearnedAttack, GetLearnMethod, AttackLearnMethod);
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@ -24,6 +18,3 @@ export bool CreatureLib_LearnedAttack_TryUse(LearnedAttack* p, uint8_t uses) { r
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export void CreatureLib_LearnedAttack_DecreaseUses(LearnedAttack* p, uint8_t uses) { p->DecreaseUses(uses); }
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export void CreatureLib_LearnedAttack_RestoreUses(LearnedAttack* p, uint8_t uses) { p->RestoreUses(uses); }
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export void CreatureLib_LearnedAttack_RestoreAllUses(LearnedAttack* p) { p->RestoreAllUses(); }
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#undef SIMPLE_GET_FUNC
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#undef SIMPLE_GET_FUNC_SMART_PTR
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@ -17,20 +17,15 @@ export SwitchTurnChoice* CreatureLib_SwitchTurnChoice_Construct(Creature* user,
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export void CreatureLib_BaseTurnChoice_Destruct(const BaseTurnChoice* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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#define SIMPLE_GET_FUNC_SMART_PTR(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().operator->(); }
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SIMPLE_GET_FUNC(BaseTurnChoice, GetKind, TurnChoiceKind)
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SIMPLE_GET_FUNC_SMART_PTR(BaseTurnChoice, GetUser, Creature*)
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BORROWED_GET_FUNC(BaseTurnChoice, GetUser, Creature*)
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SIMPLE_GET_FUNC_SMART_PTR(AttackTurnChoice, GetAttack, LearnedAttack*)
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BORROWED_GET_FUNC(AttackTurnChoice, GetAttack, LearnedAttack*)
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SIMPLE_GET_FUNC(AttackTurnChoice, GetKind, TurnChoiceKind)
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export uint8_t CreatureLib_BaseTurnChoice_GetPriority(int8_t& out, AttackTurnChoice* p) { Try(out = p->GetPriority()); }
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SIMPLE_GET_FUNC_SMART_PTR(AttackTurnChoice, GetAttackScript, Script*)
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SMART_GET_FUNC(AttackTurnChoice, GetAttackScript, Script*)
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export uint8_t CreatureLib_BaseTurnChoice_GetTargetSideIndex(const AttackTurnChoice* p) {
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return p->GetTarget().GetSideIndex();
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}
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@ -38,7 +33,4 @@ export uint8_t CreatureLib_BaseTurnChoice_GetTargetCreatureIndex(const AttackTur
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return p->GetTarget().GetCreatureIndex();
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}
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SIMPLE_GET_FUNC_SMART_PTR(SwitchTurnChoice, GetNewCreature, Creature*)
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#undef SIMPLE_GET_FUNC
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#undef SIMPLE_GET_FUNC_SMART_PTR
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BORROWED_GET_FUNC(SwitchTurnChoice, GetNewCreature, Creature*)
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@ -25,4 +25,11 @@ public:
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return CreatureLibException; \
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}
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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#define BORROWED_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().GetRaw(); }
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#define SMART_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().get(); }
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#endif // CREATURELIB_CORE_HPP
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@ -27,9 +27,6 @@ export uint8_t CreatureLib_AttackData_Construct(AttackData*& out, const char* na
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export void CreatureLib_AttackData_Destruct(const AttackData* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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export const char* CreatureLib_AttackData_GetName(const AttackData* p) { return p->GetName().c_str(); }
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SIMPLE_GET_FUNC(AttackData, GetType, uint8_t);
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SIMPLE_GET_FUNC(AttackData, GetCategory, AttackCategory);
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@ -52,5 +49,3 @@ export const char* CreatureLib_AttackData_GetSecondaryEffectName(const AttackDat
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export bool CreatureLib_AttackData_HasFlag(const AttackData* p, const char* key) {
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return p->HasFlag(ArbUt::StringView::CalculateHash(key));
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}
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#undef SIMPLE_GET_FUNC
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@ -18,23 +18,23 @@
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export bool simpleName##_TryGet(fullname* p, const char* name, const returnType*& out) { \
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ArbUt::BorrowedPtr<const returnType> o; \
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auto v = p->TryGet(ArbUt::StringView::CalculateHash(name), o); \
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out = o.operator->(); \
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out = o.GetRaw(); \
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return v; \
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} \
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\
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export bool simpleName##_TryGetWithHash(fullname* p, uint32_t hashedKey, const returnType*& out) { \
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ArbUt::BorrowedPtr<const returnType> o; \
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auto v = p->TryGet(hashedKey, o); \
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out = o.operator->(); \
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out = o.GetRaw(); \
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return v; \
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} \
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\
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export uint8_t simpleName##_Get(fullname* p, const char* name, const returnType*& out) { \
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Try(out = p->Get(ArbUt::StringView::CalculateHash(name)).operator->();) \
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Try(out = p->Get(ArbUt::StringView::CalculateHash(name)).GetRaw();) \
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} \
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\
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export uint8_t simpleName##_GetWithHash(fullname* p, uint32_t hashedKey, const returnType*& out) { \
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Try(out = p->Get(hashedKey).operator->();) \
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Try(out = p->Get(hashedKey).GetRaw();) \
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} \
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\
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export size_t simpleName##_GetCount(fullname* p) { return p->GetCount(); }
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@ -12,9 +12,6 @@ export uint8_t CreatureLib_CreatureSpecies_Construct(CreatureSpecies*& out, uint
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export void CreatureLib_CreatureSpecies_Destruct(const CreatureSpecies* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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SIMPLE_GET_FUNC(CreatureSpecies, GetId, uint16_t);
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SIMPLE_GET_FUNC(CreatureSpecies, GetGenderRate, float);
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SIMPLE_GET_FUNC(CreatureSpecies, GetCaptureRate, uint8_t);
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@ -54,5 +51,3 @@ export uint8_t CreatureLib_CreatureSpecies_GetVariantWithHash(const SpeciesVaria
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export uint8_t CreatureLib_CreatureSpecies_SetVariant(CreatureSpecies* p, const char* name, SpeciesVariant* variant) {
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Try(p->SetVariant(ArbUt::StringView(name), variant);)
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}
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#undef SIMPLE_GET_FUNC
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@ -10,14 +10,9 @@ export uint8_t CreatureLib_DataLibrary_Construct(const DataLibrary*& out, Librar
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export void CreatureLib_DataLibrary_Destruct(const DataLibrary* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name().operator->(); }
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SIMPLE_GET_FUNC(DataLibrary, GetSettings, const LibrarySettings*);
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SIMPLE_GET_FUNC(DataLibrary, GetSpeciesLibrary, const SpeciesLibrary*);
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SIMPLE_GET_FUNC(DataLibrary, GetAttackLibrary, const AttackLibrary*);
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SIMPLE_GET_FUNC(DataLibrary, GetItemLibrary, const ItemLibrary*);
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SIMPLE_GET_FUNC(DataLibrary, GetGrowthRates, const GrowthRateLibrary*);
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SIMPLE_GET_FUNC(DataLibrary, GetTypeLibrary, const TypeLibrary*);
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#undef SIMPLE_GET_FUNC
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SMART_GET_FUNC(DataLibrary, GetSettings, const LibrarySettings*);
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SMART_GET_FUNC(DataLibrary, GetSpeciesLibrary, const SpeciesLibrary*);
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SMART_GET_FUNC(DataLibrary, GetAttackLibrary, const AttackLibrary*);
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SMART_GET_FUNC(DataLibrary, GetItemLibrary, const ItemLibrary*);
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SMART_GET_FUNC(DataLibrary, GetGrowthRates, const GrowthRateLibrary*);
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SMART_GET_FUNC(DataLibrary, GetTypeLibrary, const TypeLibrary*);
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@ -14,9 +14,6 @@ export Item* CreatureLib_Item_Construct(const char* name, ItemCategory category,
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export void CreatureLib_Item_Destruct(const Item* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
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export const char* CreatureLib_Item_GetName(const Item* p) { return p->GetName().c_str(); }
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SIMPLE_GET_FUNC(Item, GetCategory, ItemCategory);
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SIMPLE_GET_FUNC(Item, GetBattleCategory, BattleItemCategory);
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@ -25,5 +22,3 @@ SIMPLE_GET_FUNC(Item, GetPrice, int32_t);
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export bool CreatureLib_Item_HasFlag(const Item* p, const char* key) {
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return p->HasFlag(ArbUt::StringView::CalculateHash(key));
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}
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#undef SIMPLE_GET_FUNC
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@ -8,10 +8,5 @@ export const LibrarySettings* CreatureLib_LibrarySettings_Construct(uint8_t maxi
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export void CreatureLib_LibrarySettings_Destruct(const LibrarySettings* p) { delete p; }
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#define SIMPLE_GET_FUNC(type, name, returnType) \
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export returnType CreatureLib_##type##_##name(const CreatureLib::Library::type* p) { return p->name(); }
|
||||
|
||||
SIMPLE_GET_FUNC(LibrarySettings, GetMaximalLevel, uint8_t);
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||||
SIMPLE_GET_FUNC(LibrarySettings, GetMaximalMoves, uint8_t);
|
||||
|
||||
#undef SIMPLE_GET_FUNC
|
|
@ -27,9 +27,6 @@ export SpeciesVariant* CreatureLib_SpeciesVariant_Construct(
|
|||
|
||||
export void CreatureLib_SpeciesVariant_Destruct(SpeciesVariant* p) { delete p; }
|
||||
|
||||
#define SIMPLE_GET_FUNC(type, name, returnType) \
|
||||
export returnType CreatureLib_##type##_##name(const CreatureLib::Library::type* p) { return p->name(); }
|
||||
|
||||
export const char* CreatureLib_SpeciesVariant_GetName(SpeciesVariant* p) { return p->GetName().c_str(); }
|
||||
SIMPLE_GET_FUNC(SpeciesVariant, GetHeight, float);
|
||||
SIMPLE_GET_FUNC(SpeciesVariant, GetWeight, float);
|
||||
|
@ -45,7 +42,5 @@ export uint8_t CreatureLib_SpeciesVariant_GetTalent(SpeciesVariant* p, bool secr
|
|||
Try(out = p->GetTalent(TalentIndex(secret, index)).c_str();)
|
||||
}
|
||||
export const LearnableAttacks* CreatureLib_SpeciesVariant_GetLearnableAttacks(SpeciesVariant* p) {
|
||||
return p->GetLearnableAttacks().operator->();
|
||||
return p->GetLearnableAttacks().GetRaw();
|
||||
}
|
||||
|
||||
#undef SIMPLE_GET_FUNC
|
||||
|
|
Loading…
Reference in New Issue