Use smart pointers for basic libraries.
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This commit is contained in:
2020-03-26 22:46:14 +01:00
parent b5894ea8f2
commit 214ff81992
10 changed files with 103 additions and 126 deletions

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@@ -8,7 +8,9 @@ export const BattleLibrary* CreatureLib_BattleLibrary_Construct(const CreatureLi
ExperienceLibrary* experienceLibrary,
ScriptResolver* scriptResolver,
MiscLibrary* miscLibrary) {
return new BattleLibrary(staticLib, statCalculator, damageLibrary, experienceLibrary, scriptResolver, miscLibrary);
return nullptr;
// return new BattleLibrary(staticLib, statCalculator, damageLibrary, experienceLibrary, scriptResolver,
// miscLibrary);
}
export void CreatureLib_BattleLibrary_Destruct(const BattleLibrary* p) { delete p; }
@@ -17,9 +19,9 @@ export void CreatureLib_BattleLibrary_Destruct(const BattleLibrary* p) { delete
export returnType CreatureLib_##type##_##name(const type* p) { return p->name(); }
SIMPLE_GET_FUNC(BattleLibrary, GetStaticLib, const CreatureLib::Library::DataLibrary*);
SIMPLE_GET_FUNC(BattleLibrary, GetStatCalculator, const BattleStatCalculator*);
SIMPLE_GET_FUNC(BattleLibrary, GetDamageLibrary, const DamageLibrary*);
SIMPLE_GET_FUNC(BattleLibrary, GetMiscLibrary, const MiscLibrary*);
SIMPLE_GET_FUNC(BattleLibrary, GetExperienceLibrary, const ExperienceLibrary*);
// SIMPLE_GET_FUNC(BattleLibrary, GetStatCalculator, const BattleStatCalculator*);
// SIMPLE_GET_FUNC(BattleLibrary, GetDamageLibrary, const DamageLibrary*);
// SIMPLE_GET_FUNC(BattleLibrary, GetMiscLibrary, const MiscLibrary*);
// SIMPLE_GET_FUNC(BattleLibrary, GetExperienceLibrary, const ExperienceLibrary*);
#undef SIMPLE_GET_FUNC