Adds hook to completely prevent stat boost change
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This commit is contained in:
2022-02-12 15:43:15 +01:00
parent 34f1e43269
commit 179b94a677
2 changed files with 8 additions and 0 deletions

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@@ -86,6 +86,8 @@ namespace CreatureLib::Battling {
virtual void OnFaintingOpponent(_par_ const ExecutingAttack* attack, _par_ Creature* target,
_par_ u8 hitNumber){};
virtual void PreventStatBoostChange(_par_ Creature* target, _par_ Library::Statistic stat,
_par_ int8_t diffAmount, _par_ bool* prevent){};
virtual void ModifyStatBoostChange(_par_ Creature* target, _par_ Library::Statistic stat,
_par_ int8_t* diffAmount){};
virtual void PreventSecondaryEffects(_par_ const ExecutingAttack* attack, _par_ Creature* target,