Add functions to add volatile scripts to Creature.cpp.
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2020-02-22 15:53:51 +01:00
parent 32584ac406
commit 142889ad8a
2 changed files with 8 additions and 0 deletions

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@@ -116,6 +116,8 @@ namespace CreatureLib::Battling {
void GetActiveScripts(std::vector<ScriptWrapper>& scripts) override;
void ClearVolatileScripts();
void AddVolatileScript(const std::string& name);
void AddVolatileScript(Script* script);
std::vector<LearnedAttack*>& GetAttacks() { return _attacks; }