Fixes for Creature C Interface construct method having C++ classes.
continuous-integration/drone/push Build is failing Details

This commit is contained in:
Deukhoofd 2020-05-02 14:14:29 +02:00
parent ed0171c911
commit 09ec643cf9
Signed by: Deukhoofd
GPG Key ID: ADF2E9256009EDCE
2 changed files with 3 additions and 3 deletions

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@ -8,7 +8,7 @@ export uint8_t CreatureLib_Creature_Construct(Creature*& out, const BattleLibrar
const CreatureLib::Library::SpeciesVariant* variant, uint8_t level,
uint32_t experience, uint32_t uid, CreatureLib::Library::Gender gender,
uint8_t coloring, const CreatureLib::Library::Item* heldItem,
std::string nickname, bool secretTalent, const uint8_t talent,
const char* nickname, bool secretTalent, uint8_t talent,
LearnedAttack* attacks[], size_t attacksNum) {
Try(auto attacksVec = List<LearnedAttack*>(attacks, attacks + attacksNum);
out = new Creature(library, species, variant, level, experience, uid, gender, coloring, heldItem, nickname,

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@ -18,10 +18,10 @@ if (NOT EXISTS ${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
endif ()
if (NOT WINDOWS)
execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build outdated
-s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION})
-s compiler=clang -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -o *:shared=True)
else ()
execute_process(COMMAND conan install ${CMAKE_SOURCE_DIR} --install-folder=${CMAKE_BINARY_DIR} --build outdated
-s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -s os=Windows)
-s compiler=gcc -s compiler.libcxx=libstdc++11 -s compiler.version=${VERSION} -s os=Windows -o *:shared=True)
endif ()
endif ()
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)