CreatureLib/src/Battling/Flow/ChoiceQueue.hpp

32 lines
743 B
C++
Raw Normal View History

#ifndef CREATURELIB_CHOICEQUEUE_HPP
#define CREATURELIB_CHOICEQUEUE_HPP
#include <utility>
#include <vector>
#include "../TurnChoices/BaseTurnChoice.hpp"
namespace CreatureLib::Battling{
class ChoiceQueue {
std::vector<const BaseTurnChoice*> _queue;
size_t _current = 0;
public:
bool HasCompletedQueue = false;
explicit ChoiceQueue(std::vector<const BaseTurnChoice*> queue)
:_queue(std::move(queue)){}
const BaseTurnChoice* Dequeue(){
auto b = _queue[_current];
_current++;
return b;
}
[[nodiscard]] bool HasNext() const{
return _current < _queue.size();
}
};
}
#endif //CREATURELIB_CHOICEQUEUE_HPP