CreatureLib/CInterface/Battling/ScriptResolver.cpp

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2020-03-04 17:58:05 +00:00
#include "../../src/Battling/ScriptHandling/ScriptResolver.hpp"
#define export extern "C"
using namespace CreatureLib::Battling;
export ScriptResolver* CreatureLib_ScriptResolver_Construct() { return new ScriptResolver(); }
export void CreatureLib_ScriptResolver_Destruct(const ScriptResolver* p) { delete p; }
export void CreatureLib_ScriptResolver_Initialize(ScriptResolver* p, BattleLibrary* library) {
p->Initialize(library);
};
export Script* CreatureLib_ScriptResolver_LoadScript(ScriptResolver* p, ScriptCategory category,
const char* scriptName) {
return p->LoadScript(category, ConstString(scriptName));
};